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VaclavTT

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  1. In order to get the "temporary texture upload" feature reinstated, I we builders should ask two groups. 1. Politely ask Linden Labs to allow this feature and explain how this feature is critical to many who collaboratively build as well as for those of us who do custom builds for customers. 2. Politely ask third party viewer groups, such as the Firestorm Group, Singularity Group and Kokua Group to see if they can kindly recreate this feature in their viewers so that temporary texture upload is compative with server side baking. Perhaps we can even draft an open letter here on the forum stating the IMPORTANCE of temporary texture uploads and send a copy to both Linden Labs as well as the TPV with the signature of other builders who also believe this is a critical feature for us? What do others think?
  2. Thank you for your reply. From what I know, the official Second Life viewer supports something called "local upload" which means that the texture is visible to you only and not to others. This makes it impossible when you are doing a collaborative build with others and you are each working on different textures that all need to come together for one unified final product. The original temporary texture upload allows others to see what you have uploaded but the texture dissappears once you log off.
  3. I have been in SL for 6 years and have had a an in world business for 5 years. I work with two others and we thorougly enjoy building. We have constructed everything from houses to a custom sim for customers. We aren't in it for the profit, we like to design for the fun of it. With server side baking about to be implemented, I heard that temporary texture uploads will be disabled. I collaborate with two friends when we build and temporary textures are EXTREMELY IMPORTANT for us to get things right, before we pay for the permanent upload. This allows us to tweak and modify the textures until it is exactly the way we want it. I know local uploads are available but that does not allow us to collaborate on projects. Without temporary texture uploads, collaborative building will become extremely expensive and something we probably will have to stop due to sheer cost. LL will still make money off of us as we have been renting land and doing business in SL for half a decade. We still pay for the final uploads of objects and textures. We just need temporary texture uploads during the building process. It is critically important for us. Is there a possible way to use temporary texture uploads after server side baking is implemented?
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