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adamBRJ

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Posts posted by adamBRJ

  1. oh ? for me i did understand what he said  ( HOPEFULLY lol ) and i uploaded my DAE even tho with no AO map just to test if the picture would show fully and it did .. its flipped but that can be fixed i'll just flip it in the uv'ing .. but i baked the  AO map ( with overlapping faces ) and just like i expected the AO map  ... wont do it  

    

     

    everything worked fine the pic is fully showen now still have AO map issue .. ( overl apping faces)

     

  2. Hello there everyone :) 

     

    so i was wondering if some experienced users/pros can tell me if Texturing a Mesh in Maya will look better than texturing in blender cause i think there is a quality difference !

     

    also is blender limited when it comes to texturing ? when it comes to secondlife ofcourse because blender has a nice node system but only a small portion of it could be used for Secondlife ! sadly !

     

    oki thank you hope to hear from all of you!

  3. Hello i waned to make a lamp in blender .... when i got don i remembered that i actually need a light for it  -_- !! so does anyone know how i can do that ? i have tried adding a cript to it inworld but  i have no clue how to go on about doing that ! also do i need to add a prim inworld to add light ? and is it only possible inworld ? ! tyy cant wait to hear some answers 

     

  4.  i have red alot of threads about this one  but i really cant seem to find a good answer for it !  

     

    just some details ! 

     

     i made the mesh in blender it is not a download .

     the name  doesnt contains #  its just letters.

    the blend file is in my desktop! 

     

    i would love some help please 

  5. hello :) i have trie that but noting at all the textures  still look very flat and boring i'm pretty sure i'm missing something or i'm doing something wrong cause there has to be a way to do the bake ^properly :( heres what i end up with when i bake full render Capture.PNG

    no AO at all and if i wanted to tint my AO map i would have just bought a full perm and did it :P frustrating really ! i would love to if someone took a look at my blender file maybe i'm doing something wrong 

  6. Hello i finally got the modeling part or building part on blender figured out that was the easy part ... now the texturing is giving me a hard time !! super super frustrating !! i'm sure people  have been through this before but  i thought i'd make a thread  out of it ! 

     

     

    first of all here a picture to just see where am at ! Capture.PNG

    as you can see or maybe tell thats only an ambient occlusion  bake which if you ask me look okay since i want to use black and grey for  it  BUT !!! whenever i apply my textures they just wont bake with the dark edges and shadows you see in the picture above :( 

  7. Hello  i have been trying to upload this simple mesh  frame i made on blender ... i have checked the normals and backcullin ... its all good ! but when i try to upload inworld it shows me this ! issue frame.PNG

     notice how some of the faces arrent showing ? thats exactly the issue ! cause on blender its showing fine but inworld it doesnt ! any help would be greatly appreciated 

     

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