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Everything posted by Ted McGregor
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As long as you are also willing to assume I only intended to point out you are wasting precious breath. Nothing else. Have at it.
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Peeve : Not knowing when to shut up. I will.
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Peeve : Bragging knowledge with sarcasm and still not having an effing clue.
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Caution lion .. Void Singer is still a respected name. I'm almost certain her name is still remembered by many here.
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Peeve : Collective amnesia. She wrote an open letter to LL, stating she would no longer contribute if LL did not bow down from a decision. She left. LL did not give in. They won't now. None of us will fair any better than Void in regard to expecting LL to adjust by recognition of contribution.
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Not peeved or vexed, not playing mind-games either, but do you remember what happened to one of the greatest contributors of this forum, named Void Singer ?
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Describe Second Life in 4 words.
Ted McGregor replied to Sid Nagy's topic in General Discussion Forum
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Peeve : Lacking the words myself for that which Phil described so eloquently. ETA : Afaik this forum offers room for many contrary opinions ( SL related ) , but not for mile long one on one debates running off into oblivion.
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You will never solve this crucial one : hitboxes. SL can never attribute the same speed in processing this crucial aspect to FPS gaming. And this discrepancy is in it's very core. You know that.
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Lovense ..
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I agree.
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If you mean by 'get off my lawn' - crowd those that correctly conclude SL will never be a balanced low-latency high frames-per-second multiplayer first person shooter, consider me the latter. I mean I like pew-pew just as much as the next person, but I don't use SL for that. ETA : What kind of pew-pew crowd are you is the video trying to persuade here to come to SL in relation to combat skills ? Those that will be potential professional Counterstrike-players ?