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Posts posted by joniveehernandez

  1. Does it mean I'm sending multiple requests to the server in all the multiple objects across all our regions? But we've been using this fine for almost a year and we encountered this problem just last within the week.

  2. Hi guys, just within this week we've encountered a problem on our objects using HTTP. It suddenly having 499 problem debug the scripts and php code to see what is the problem but nothing goes around. Tested the response status in LSL it seems like its having hard time to get a response from the outside server. Tested it few times and response sequence goes like this: 200, 200, 200, 499, 200, 200, 499, 499. Another thing those objects are used for almost a year now without problem and never been modified and updated by the timeline. And very awkward that my team mate object that he developed before is also having the same problem AND to clarify the we are not using the same server. Is this something to do with SL itself or problem between SL and Outside Server?

  3. Hi guys, do you have any sample script or suggestion in making a better pedal script? It seems my pedal and my avatar animation doesn't match in terms of accuracy sometimes the pedal rotate more advanced than the feet sometimes the feet is more advanced than the pedal maybe its not good using the target omega for spinning the pedal. Thanks

  4. Yes part of the same texture, since I'm done working with the wheels capability to spin according to user control if its moving forward and backward and also the spinrate of the wheels depends on the velocity of the vehicle. The only one problem left here is the turning front wheels when the vehicle rotates to left or right. I want to achieve this to make it more realistic vehicle experience :D

  5. Yes animating texture is much more better since I saw some examples of it. But is it possible to animate it if the wheel is only 1 object where the Rim and the wheel (exterior) is only 1 texture? or is it necessary to separate them into 2 objects? Example:


  6. Hi guys, need your help here, I'm trying to create a car wheel using target omega. For example below, the left object rotates properly using target omega. But when I rotate the object direction (like a car wheel when turning) the target omega does not follow. Note that the wheels are child prims. Since I cannot make the parent prim spin because of its main purpose. Any ideas or technique that I can use.

    Target Omega.jpg

  7. Ok there's another thing I want to try. As you can see in the diagram (for basic reference on what I want to do). When I submit a data on the web page, that data will be sent to the object then the object will IM the avatar. There's something I want to integrate in my system for improvements. I tried the XML-RPC before but is there other better alternative way?


  8. I think search.secondlife.com will not return the UUID of the avatar. It's always pain in the a.. for functionalities that doesn't exists inworld making us limiting our creativities. If only LL provides us that built-in function inworld which is name2Key then it will be great but to what i suspect is they will not provide that function for some reasons like: it can use for spamming or grieffing. Unreaible name2Key functionality will be a catastrophe to my ongoing project.

  9. Hi guys, another thing, whats the best way to track the record of the total minutes of an avatars spent in a parcel. I'm working on it and I'm checking the parcel every minutes to check the which avatars are in there then if the avatar is still there I only update the time log to +1.

  10. Hi guys, here's the scenario, I'm creating an object (1 object per user only). It means when that object is already rezzed and still existing inworld. The object owner will no longer able to rez another one even rezzing it in another region. He/She can only rez another object again if that existing object is no longer exists or deleted.

    I was thinking of logging the object ID in a database then everytime I rez that same object I will try to retrieve that object ID based on owner ID and try to communicate to that object if there is a response then don't rez the object (if this is possible).

    The otherway around is using XML-RPC (but I think its no longer advisable using it nowadays).

    Is there a better suggestion you can share with? :) Thanks

  11. Hey sirhc DeSantis, Yes I know that common sense thing you suggest. I'm talking about scripting and I'm asking the PROGRAMMERS here and I summarized the problem to make it easily to tell. This is not just sending an IM to other avatars. Since this is only a small piece on what we are working on and what we are trying to achieve.

  12. Hi guys, is there a reliable Avatar UUID retriever or an official Second Life that search for the UUID of a given name? Instead of using the Name2Key library. Well I'm not saying this library script is not reliable, I'm just thinking that why not use something that Second Life or Linden Labs itself provides. Maybe an API from them.

    I am working in a LSL script where the user enters an avatar name in a textbox, then once entered that added avatar will be informed via IM. Since you cannot message someone just supplying the username. You still need that UUID to supply it to specific functions that required UUID parameter like the IM function.

    Since we're going to use this project for long term once its finished. That's why I'm making sure that there's always a Name 2 Key functionality that is always there overtime. Thanks!

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