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AthenaStarfire

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Everything posted by AthenaStarfire

  1. How do I detect an avatar has entered my 1024 size parcel in LSL? Cheers
  2. I would like to have multiple dancers and patrons in a "Night Club" setting, Is it possible to have multiple "bot" avatars dancing on a dance floor that both them and real people avatars can be on. As well as other "Bots" walking around and doing things on "pose balls" (ie: playing pool, pinball and slot machines) Cheers
  3. I would like to have multiple dancers and patrons in a "Night Club" setting, Is it possible to have multiple "bot" avatars dancing on a dance floor that both them and real people avatars can be on. As well as other "Bots" walking around and doing things on "pose balls" (ie: playing pool, pinball and slot machines) Cheers
  4. Is it possible and how would I ,,, Write a script that would run on an object that would detect $L transaction on an avatar, even when offline. and email the transaction details to me.
  5. I found a much easy to understand way to do it... { vector target; target = (targetPos- llGetPos()) * (ZERO_ROTATION / llGetRot()); float ang=270*DEG_TO_RAD; llSitTarget(target,llEuler2Rot((<0.0,0.0,ang>))); } You can just put in the compass degrees Cheers
  6. Thanks this is pretty much only an 'elevator' in a structure in a 1024sq lot... with 27m floors
  7. How would I get the avatar to face West (270 degrees) when it unsits reset() { vector target; target = (targetPos- llGetPos()) * (ZERO_ROTATION / llGetRot()); llSitTarget(target, ZERO_ROTATION); //teleport llSetSitText("Teleport"); }
  8. I can't seem to figure out a simple way to state which way an avatar is facing after a teleport... The teleport works fine...normal sit/unsit type. Would like to be able to state in the script which way facing when they arrive 0 Deg (N) 90 Deg (E) 180 Deg (S) and 270 deg (W) Cheers
  9. So I'm pretty stuffed making a Lesbian Female Only Place?...
  10. Is there a way to get wither an avatar entering or clicking an object is Male or Female?
  11. jjccc Coronet wrote: The way i did it was edit the land and divide the parcel by dragging accross terrain each parcel can have its own media playing I tried this also, but you have to be in the parcel subdivison in order to see the movie.You can't view all at the same time..
  12. Is it possible to have more than 1 movie playing on a parcel at then same time by scripting? or is the 'About Land' the only way to do it? I have looked at the PARCELMEDIA- Commands
  13. Is it possible to have more than 1 movie playing on a parcel at then same time by scripting? or is the 'About Land' the only way to do it? I have looked at the PARCELMEDIA- Commands
  14. Qie Niangao wrote: Phil Deakins wrote: Bots generally add a lot less to a server's work than normal avatars. That's true of pure traffic bots, high in the sky, but I think the OP here has it in mind that they should be down mingling with the masses, and that's going to lag viewers pretty much the same as if the avatars had real people manipulating them. That said, however, the whole point is to make the place look busy, so if it were actually that busy--full of real-people-operated avatars--there'd be all that viewer lag then, too. Independent of lag, I think it's a mistake to people a club with bot dancers. It's exactly the same mistake to use dancers who are perpetually AFK. If a club is full of zombies, the overall level of engagement approaches that same zombie level.. The 'OP' (me) is planning to people an adult club with Real Person Dancers (already have them) who have thier own dance routines and take $L tips from viewers, When these people are not around due to 'Real Life' (Sleeping, spending time away from the computer etc.) A 'bot' using thier account will be placed and will also take tips for them (While the 'bot' is active on thier account, they will be listed as a 'scripted' avatar on the LL lab pages and when they are there for real, will not). I may just state thier accounts as 'scripted' permenatly (with thier permission) because if I am not mistaken only 25 real people are allowed in a parcel at the same time. I am not really concerned with 'fake traffic' as the club will be mostly busy with just my friends in second life.
  15. Amethyst Jetaime wrote: Yes you can get a bot to do it. A bot is a SL avatar controlled by software instead of person. You can fix them up and attach things to them like an AO and program them to do a lot of things. The software can be run on your own computer or on a server that you rent space on. There are bot services in SL that will host them. Software is free. You must register them as a scripted agent when creating the avatar or risk being suspended or banned. Any idea where I can get this software? and more info about this (I'm a pretty versed scripter and 3D Modeler) I have my own server (web) if thats whats needed and another here (linux and Win 7)
  16. I have Dancers in my club that are real people using an AO it have made in QAnimator Unfortunatly, these people cannot be on all the time even when afk. Is there any way to run the semblence of an 'avatar' that can perform AO WITHOUT being a real person logged into SL?
  17. I have about 50 textures I would like to cycle on one prim face (not all sides and to many to put in a 1024x1024 texture animation) I can get it to cycle between the items in the prims inventory (ie: pic0001,pic0002,pic0003,pic0004 etc.) Using llSetTexture in a 'for' loop seems to work but the texture never changes from the first shown.. Any trick to this?
  18. To string together texture animations (another starts when the one before it ends)
  19. I would like to know if its possible to set your parcel to 'always dark' (I DO NOT means setting it to 'Midnight' in environment viewer controls that only seems to work for myself) I'm looking for a way when someone comes into my club that its dark except for the lights I put in it no matter what time of day it is on the sim. NOT just for me but for everyone that comes into it.. ---
  20. You look at the surrounding area and what land is selling for... Doesn't matter its gone now
  21. http://maps.secondlife.com/secondlife/Hallasan/235/204/37 http://maps.secondlife.com/secondlife/Hallasan/235/204/37
  22. http://maps.secondlife.com/secondlife/Hallasan/235/204/37 http://maps.secondlife.com/secondlife/Hallasan/235/204/37
  23. AthenaStarfire wrote: Starfire 3D Studios has decided to take another path in Second Life so it is selling its land holding for below the Base Price, this land will be abandoned on 6 Dec 2012 PST and will cost more to buy from Linden Governer. Moderate Zoned Near Beach Secluded Areas Below Base Price These are connected parcels 3184sqm 728prim L$3000 (L$0.9/sqm) SOLD! 1152sqm 263prim L$1000 (L$0.9/sqm) SOLD! 1152sqm 263prim L$1000 (L$0.9/sqm) SOLD! 1232sqm 281prim L$1000 (L$0.9/sqm) SOLD! Secluded Protected Beach Front 1936sqm 443prim L$10000 (L$5.2/sqm) (5.2 is 1.4 below the market standard) The land has been set to 'for sale' http://maps.secondlife.com/secondlife/Hallasan/189/200/50
  24. Starfire 3D Studios has decided to take another path in Second Life so it is selling its land holding for below the Base Price, this land will be abandoned on 6 Dec 2012 PST and will cost more to buy from Linden Governer. Moderate Zoned Near Beach Secluded Areas Below Base Price These are connected parcels 3184sqm 728prim L$3000 (L$0.9/sqm) 1152sqm 263prim L$1000 (L$0.9/sqm) 1152sqm 263prim L$1000 (L$0.9/sqm) 1232sqm 281prim L$1000 (L$0.9/sqm) Secluded Protected Beach Front 1936sqm 443prim L$10000 (L$5.2/sqm) (will not be abandoned) The land has been set to 'for sale' http://maps.secondlife.com/secondlife/Hallasan/189/200/50
  25. Starfire 3D Studios has decided to take another path in Second Life so it is selling its land holding for below the Base Price, this land will be abandoned on 6 Dec 2012 PST and will cost more to buy from Linden Governer. Moderate Zoned Near Beach Secluded Areas Below Base Price These are connected parcels 3184sqm 728prim L$3000 (L$0.9/sqm) 1152sqm 263prim L$1000 (L$0.9/sqm) 1152sqm 263prim L$1000 (L$0.9/sqm) 1232sqm 281prim L$1000 (L$0.9/sqm) Secluded Protected Beach Front 1936sqm 443prim L$10000 (L$5.2/sqm) (will not be abandoned) The land has been set to 'for sale' http://maps.secondlife.com/secondlife/Hallasan/189/200/50
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