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Xuchilbara

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Everything posted by Xuchilbara

  1. Is there anyway to know the best way to rotate the object within edit mode? So i do not have to do trial and error, and waste L.
  2. I alwyas rotate in object mode because it shows all the rotation values in the sidebar, so it should not be that. I'm not sure what a rigged mesh is exactly, the hat isisnt attached to any bones and has no animations if thats what its about. I just attached it to the skull so it stays on there. Thanks for the reply.
  3. I made this hat, but no matter what angle I put it at in blender (before export) it ends up at the same odd angle after uploading. The angle it come out to be makes it impossible to resize correctly and keep the front as the front. http://s13.postimage.org/vovg9d4xj/Hat_Problem.jpg Changing its rotation in blender did not fix the issue, I tried 3 times. 0Deg, 90Deg, 135Deg. All turned out the same.
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