To preface, I have already disabled lip syncing in my settings and I am using the default LL viewer. When SL detects sound whenever I enable my mic, some bones begin to move and then many invisible bones seem to just explode out. I have no idea what to do.
Mesh bento bones deform when using voice
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To preface, I have already disabled lip syncing in my settings and I am using the default LL viewer. When SL detects sound whenever I enable my mic, some bones begin to move and then many invisible bones seem to just explode out. I have no idea what to do.
Before speaking:
After speaking: