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Landra Beerbaum

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  1. i m a handbag addict.... my favorit stores: DDL, movement, revienne, arnaud haus, mowie, majesty and much more
  2. yeah it works! /1meshbody toenails on /1meshbody toenails off /1meshbody fingernails on /1meshbody fingernails off tysm rowan!
  3. hi dorientje yes i use a skin from not found (ok, not one from the legacy package).... and the nails were visible at the beginning... but when I hid them in the HUD to use meshnails, they could not be activated again afterwards... but surely this should have nothing to do with the finger and toenails?
  4. Hello I have found nothing on this topic, I open this thread... does anyone else have the problem that with the legacy body (i use the classic and the perky) the hidden finger and especially toe nails can no longer be shown? my deformed foot nails have not been present for a while. i got the update, but the same problem with it. i don't always want to put on meshnails, does anyone else have this problem?
  5. agree... i would often have great desire to unpack a huge garbage chute and send it across the mainland
  6. i am also puzzled why these fearful people sometimes even own boats themselves, probably only as decoration. my opinion: away from waterways, away from roads, best inland without connection or even much better, on a standalone sim. furthermore, i would be more than okay if the same rules that exist on bellisseria would be extended to the mainland. that would mean to completely abolish the banneline function and require the use of correctly set orbs. btw: i always find it funny when you can zoom into a parcel despite bannlines and even funnier i find bannlines around a bunch of ancient prim junk
  7. wow thats great! thank you so much, this could also be helpful for the future!
  8. ok, i was able to solve the problem in my own way by creating a new folder where it should be. then i dragged one subfolder after the other into the new folder. this went without a hitch, so nothing should have been protected. the old main folder could also be deleted without any problems. strange sl today... thanks for reply kingsley!
  9. yes, it is a subfolder that cannot be moved. how can i filter out what i may have protected by mistake? unfortunately i could not find anything at first glance. i use firestorm
  10. hello, i'm having a problem moving a larger folder that i accidentally moved back to its old location. could it be that i accidentally locked/saved something in it and therefore i can't move anything anymore? is there a trick to find out?
  11. hi paul, i made it over satori several times by plane without any problems, unfortunately it is still not possible by boat. the safest way is to fly along the road to the south, the last stretch went without incident. if i get caught by a 0 second orb, i make a note of the region and see if i can avoid it the next time.
  12. we have also taken off and landed on the mini runways, but not very realistically. it doesn't have to be a mega airport, but something bigger wouldn't be bad. furthermore, i would find a kind of bellisseria capital somehow exciting, perhaps also with a small shopping mall. no realistic region in the world consists only of allotment settlements... i hope at least that you can reach belli by boat soon, it is a pity that there are no water ledges yet for a connection to the blake sea. but i think that is probably in the planning stage
  13. our big dani plane as well as several others that are bigger than a cessna, unfortunately we can't start and land anywhere there. very very unfortunate
  14. what i would also find useful would be a kind of central airport on bellisseria. many residents also fly with larger airplanes
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