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crovanti

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  1. Hello, I've been recently having issues when it comes to batch baking mesh on maya. There appears to be funky shadows appearing in different areas, but they don't appear when I render; they are only on the batch baked uv'd texture. I would love for someone to help me figure out what's up with my file. I used to be able to batch bake smooth shadow's on Maya and now this is happening. If anyone belives they know how to get this fixed and would like to look at my Maya file. Please let me know :(. Thanks! UV:  Texture on the shirt:  Smooth Rendered Image 
  2. What is your workflow when it comes to sculpting clothing on Zbrush? In particular, how do you deal with seams and texturing your mesh?
  3. 250L per photo Notecard Crovanti Resident if interested Flickr: http://www.flickr.com/people/100544981@N05/
  4. 250L per photo Notecard Crovanti Resident if interested Flickr: http://www.flickr.com/people/100544981@N05/
  5. I'm quite new to blender and was wondering how I can reduce my triangle and vertices count when uploading a mesh object to sl. I usually get a count of 20k for a simple dress.
  6. Can someone explain how to go about exporting mesh to second life after sizing them to each standard size using Blender 2.67b
  7. Thank you everyone so much!
  8. Can someone please explain how to go about testing mesh on a Beta Grid. I clicked CNTRL +SHIFT + G on the login screen but I'm not getting an aditi option. I also finished the required quiz. Is there something I have to do prior?
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