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Hunny Bunny

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Posts posted by Hunny Bunny

  1. While fostering a sense of community and interaction is important, it's also crucial to respect individual preferences and boundaries. Encouraging interaction and creating opportunities for engagement is positive, but it's not appropriate to force people into interactions that make them uncomfortable or violate their privacy. People have diverse communication styles, social preferences, and comfort zones, and these should be respected.

    Balancing community-building efforts with individual autonomy is essential. Instead of forcing interactions, it's often more effective to create an environment where people feel comfortable and willing to engage voluntarily. Providing various platforms for communication, offering events, and facilitating opportunities for socializing can help create a positive and inclusive atmosphere without resorting to coercion.

    • Like 5
  2. 3 hours ago, Nya Jules said:

    That said, I can understand that there may be situations, like when someone is engaging in adult activities in their homes, that they don't want someone there even for a brief moment.

    The current policy approach in Bellisseria seems to allow for adult activities in private spaces, but this approach potentially compromises the essential privacy that many individuals require for such interactions. This situation prompts questions about whether there might be an underlying intention to subtly encourage individuals seeking adult activities to leave Bellisseria in favor of the mainland. This shift could lead to them maintaining a premium subscription without the significant benefit of a Bellisseria house, adding an extra layer of complexity to the situation. Alternatively, if they choose to move to private islands, it could be seen as a reversal of the impact on landlords that emerged from the creation of Bellisseria.

    • Like 1
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  3. 1 hour ago, diamond Marchant said:

    The UI for manual banning involves clicking a button, clicking a tab, entering text, and more clicking.

    What ever human/machine interface a resident employs for the chat user interface is also appropriate for manual banning. In other word, if you are able to play this game-not-a-game at all, you can manually ban.

    Individuals with mobility issues can certainly utilize Second Life and its tools, which include the ability to manually ban a griefer. However, the process may not be as straightforward or effortless for them compared to someone with full mobility. Challenges may arise from navigating intricate menus, using a mouse or keyboard, or executing intricate actions that demand fine motor skills.

    It's essential to recognize that the human-machine interface designed for the chat user interface might not seamlessly extend to all other interactions within Second Life. While someone might adeptly navigate the chat interface, other actions like manual banning could involve varying levels of complexity, precision, and motor abilities. Consequently, it might not be entirely equitable to equate proficiency with the chat interface to ease in performing all other tasks, such as manual banning.

    Moreover, the urgency to address the issue promptly adds another layer of pressure. Griefing incidents can escalate quickly, potentially causing further distress for the person affected. The need to respond swiftly clashes with the intricacies of the manual banning process, creating a situation where they must balance the mental and physical strain of their disability with the urgency to protect their virtual space.

    Implying that possessing the capacity to participate in SL equates to the ability to manually ban is akin to suggesting that a person in a wheelchair needing access to an upper floor doesn't require an elevator because they can manage without it.

    Both scenarios pivot on the concept of accessibility and providing essential accommodations for individuals with diverse abilities, ensuring their complete engagement in their respective pursuits. Just as integrating a ramp enhances building access for those with mobility constraints, providing user-friendly tools and options within Second Life ensures that individuals with varying degrees of capability can seamlessly navigate and interact in the virtual realm, unencumbered by unnecessary obstacles.

    Continuing to assume that what one can do applies universally or that if something doesn't impact one person, it doesn't affect anyone, seems to oversimplify the situation. It's important to recognize that individuals have varying abilities, experiences, and perspectives that can shape their interactions and challenges within a virtual platform like Second Life. Disregarding the diverse range of circumstances and assuming a one-size-fits-all approach can lead to overlooking the complexities and unique needs that individuals might have. Acknowledging the diversity of users and considering the broader context is crucial for fostering a more inclusive and empathetic environment that caters to the needs of all participants.

    • Like 2
  4. 38 minutes ago, Matthieu Quander said:

    Anyone battling mental health issues that are triggered by any stranger appearing on their land at all probably should not live in Bellisseria.  

    Recognizing the diversity of preferences and sensitivities is of utmost importance. Assuming that individuals uncomfortable with strangers on their land are solely dealing with mental health issues oversimplifies the matter and disregards the wide array of emotions and viewpoints.

    Individuals have varying levels of comfort, life experiences, and reasons for desiring privacy and control over their virtual spaces. Some may have been affected by negative past interactions, resulting in unease, while others may simply value their personal space and seek to create a specific ambiance. These inclinations deserve respect without automatically linking them to mental health concerns.

    Approaching such discussions with empathy, understanding, and an open mind is crucial, acknowledging that people's choices are influenced by a multitude of factors. Instead of rushing to assumptions, engaging in productive dialogues that encompass diverse viewpoints leads to a more comprehensive understanding of residents' needs and preferences.

    39 minutes ago, Matthieu Quander said:

    All home owners have the ability to ban anyone who is a nuisance.  In Bellisseria, this is intended to be a manual process. 

    In cases where someone has a handicap or disability that makes it challenging to handle certain tasks manually, an automated process can provide valuable assistance. Automated processes offer convenience, efficiency, and accessibility, thereby facilitating individuals with disabilities in managing their online interactions and experiences.

    For instance, if someone has a condition affecting their ability to use a computer mouse or keyboard effectively, an automated process could enable them to set specific rules or parameters for managing interactions on their virtual property, eliminating the need for constant manual intervention.

    It's vital for platforms and communities to consider the diverse needs of their users and offer options that accommodate various abilities and preferences. Striking a balance between automation, user control, and flexibility is key to ensuring an inclusive and accessible environment for all residents, regardless of their circumstances.

    • Like 6
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    • Haha 1
  5. 31 minutes ago, Innula Zenovka said:

    Do residents of Bellisseria really find themselves constantly disturbed by hoards of unwanted visitors wandering onto their parcels?

    I don't think I've ever had to tell anyone they can or can't enter my parcel on Coin Toss, one of the regions near the Newbrooke community centre.    Most of the time, I seem to be the only person on the region.   

     

    While some individuals may not fully comprehend the necessity of particular security measures, while others genuinely prioritize privacy, safety, and the avoidance of disturbances. Embracing a spectrum of perspectives facilitates well-informed decisions and adaptations within virtual spaces such as SL. Nevertheless, with the impression that a unilateral decision has been reached on this matter, engaging in further discussion could potentially yield minimal results.

    • Like 1
  6.  

    Once again, let's clarify that the focus isn't on banning from SL, Bellisseria, or the entire region. It centers on my own personal parcel, my designated "safe space," where I should be free to take breaks, watch videos, handle household tasks, or cook without the need to log off while feeling secure. Allowing someone to repeatedly enter my paid-for home at 15-second intervals while I'm engrossed in real-life activities raises concerns about the practicality of having to go through the process of accessing the land settings, navigating to the "Access" tab, and adding names to the banlist. This is why I find it unreasonable. While we may have differing perspectives, it's worth noting that we can agree to disagree. If certain changes are made to the covenant, it doesn't necessarily dictate my living situation, and that's perfectly acceptable.

    • Like 3
  7. 1 minute ago, Quartz Mole said:

    I took one of the first reports that led us to change to Belliseria Covenant to ban security devices that add people to automatic ban lists.

    It was from someone who wanted to know why there were ban lines around the slip next to her houseboat.   I suggested her neighbour must have banned her from the parcel, but she said that couldn't be the case since she'd only acquired the parcel the day before and had never met her neighbour.

    I went to investigate and it transpired her neighbour had something that added people to the parcel ban list and she'd triggered it inadvertantly the previous day when flying round her new home looking at what the area was like.   It permanently banned me from the parcel, too, when I flew over the parcel (after giving me a 1 second warning, as I recall, which is also not allowed).

    Certainly "It's essential to consider the appropriate level of response and consequences for the situation at hand," and I can't imagine how anyone would consider it an appropriate response to  ban someone from a private space simply because they flew over it when you weren't there, or even because they stayed within the parcel boundaries for too long after being warned -- very easily done on a houseboat region when you're hovering over the water.   

    That's why we now say people can be banned from parcels only after the parcel owner has considered the appropriate level of response for the situation at hand, as you put it, rather than set a device to its most aggressive setting and leaving it ban everyone who remains on the parcel too long when the owner isn't around, regardless of the actual circumstances.

    This is why I suggested the initial 15-second allowance as a free "first warning" for accidental intrusions. However, if someone persists beyond that point, it's reasonable to assume that their actions are deliberate, and appropriate action should be taken to address the situation.

     

    Requiring me to actively engage in actions places a burden on me to be consistently present at my computer, monitoring Second Life even when I'm within my private space. This expectation feels impractical and unreasonable.

    • Like 2
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  8. 7 minutes ago, Abnor Mole said:

    “It is better to let the crime of a guilty person go unpunished than to condemn the innocent.”

    The quote you provided emphasizes the importance of avoiding unjust punishment, even if it means that some guilty individuals might escape consequences. However, in the context of banning someone from a virtual space like a person's home in SL, the consequences are less severe and don't involve physical harm, imprisonment, or permanent damage to a person's life.

    It's essential to consider the appropriate level of response and consequences for the situation at hand. In the case of a virtual environment, actions like banning or ejecting disruptive individuals from a private space are often intended to maintain a positive and enjoyable experience for the community, rather than causing harm or punishment.

    • Like 3
  9. I believe it's quite reasonable to provide a 15-second grace period for avatars to cross the lawn before initiating ejection, as per the covenant guidelines. Most individuals would likely move along without causing any issues. However, there are those who might perceive this as a challenge and intentionally linger. In such cases, having a second 15-second period followed by ejection and banning seems like a reasonable approach.

    It's important to consider that not everyone is actively watching their screen at all times, especially within the confines of their home – their personal "safe space." People could be engaged in activities such as watching YouTube, working in Blender, or attending to household chores. This is precisely when individuals with disruptive intentions might seize the opportunity. They might repeat such behavior incessantly until proper measures are taken to halt their actions.

    • Like 3
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  10. 30 minutes ago, Persephone Emerald said:

    I wonder if in the future they might even make a Curvy X ?

    There's probably too much competition in the curvy market for a Curvy Lara to be competitive now, but I think they're smart to offer 3 different and separate body shapes. If they get good sales from these, they could offer a 4th in the future.

    I'm looking forward to seeing what kinds of curves I can get with Lara X. With more responsive sliders in the X bodies, maybe people will be able to get a more androgynous shape too?

    I think we can expect Maitreya to update their own clothes with X sizes. They don't have that much clothing anyway.

    Having too many bodies that are too similar in build can lead to unnecessary competition for market share. This market overreach, further fragments the user base, confuses customers, splits developer support, diminishes market potential, and is very resource-intensive.

     

    Specializing in a particular market share, on the other hand, can be advantageous for both creators and users. By focusing on unique and distinct body types, creators can cater to specific preferences and attract a more dedicated customer base. Users, in turn, can find bodies that align perfectly with their desired aesthetics, which enhances their overall experience.

     

    • Like 10
  11. 11 minutes ago, Sam1 Bellisserian said:

    There is quite a bit of the standard size S,M,L,XL clothes out on the marketplace.  It would give them more options.

    While I understand that would give them more options it's probably not the best solution. As they grow out of the Senra avatar and into other options it would probably be best if they stick to looking for body-specific clothing which I think is LL's purpose of the Senra branding. 

  12. Just now, Rowan Amore said:

    I've stopped shopping there, too.

    One creator not only updates for new bodies in their regular singles and fatpacks but also in their FLF offers.  I just got a redelivery today for 2 items I purchased at FLF that had updates.  These were exclusive colors for FLF, too.  That's classy.

    That's great! It's nice to know some individuals still uphold their integrity, while others, as they grow and explore other virtual worlds, may forget or overlook those who supported them on their journey.

    • Like 2
  13. 4 minutes ago, Liandra Aries said:

    decide to cash in on the new body, release the SAME outfit with the new rig and expect people to buy it a second time

    Oh, I know a place that does that and they sell the rerelease for L$75. Then even though they went through the trouble of rerigging it for a new body they don't bother updating the fatpack you only bought because it had the extra cute patterns in it. Yeah, I don't buy stuff from them anymore.

    • Like 3
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  14.  Regardless of the approach taken, people will always find reasons to complain about updates. Some may express dissatisfaction when there are no updates provided, feeling left behind or unsupported. Others may voice concerns when a new update requires a new purchase, feeling like it's an unnecessary expense. On the other hand, some may grumble even when a new update is completely free and optional, as they might prefer to stick with the older version. In the end, it's impossible to please everyone, and different individuals will have varying opinions and preferences about updates.

    Given the overwhelming popularity of Maitreya, which is substantially more favored at 1000+% compared to the Waifus addon, and considering that creators are already working on updates to accommodate the waifus addon, it is highly probable that many creators will continue to support Maitreya. This is especially true if the Maitreya release is a free update for all mesh bodies.

    Supporting widely-used and popular mesh bodies can prove advantageous for creators as it enables them to reach a broader audience and potentially boost sales of their products. Additionally, creators may prioritize updating their offerings to cater to popular mesh bodies, aligning with the demands and preferences of their customers.

    Considering Maitreya's continued dominance and the fact that many people exclusively use it, this is a positive move. Though rerigging clothing and accessories can be time-consuming, creators are already involved in such updates, making adapting their items to the new Maitreya body a low-risk endeavor. While not all items may be updated immediately, updating their top 10 products seems reasonable. Additionally, incorporating Maitreya into older content updates for other body addons seems a logical step.

    • Like 11
  15. 6 hours ago, Jenna Huntsman said:

    The name; as it follows the LeLutka naming convention (X represents their new UV)

    This was a thing back when EvoX was announced way back at skin fair 2021LegaxyXTeasersLeLutkaBoothSkinFair2021.thumb.jpg.1d0bf7b533cc8935e998631e52230cab.jpg.

    But Legacy seems to have fumbled the ball and now Maitreya's has picked it up.

    • Like 2
  16. 1 hour ago, Coffee Pancake said:

    Why aren't we doing this.

    Why don't we have a turbo boost start .. $30 and you get to pick an premium 3rd party avatar and outfit. Put your money in and scroll though a load of body and outfit combinations. Allow any and all avatar creators to submit avatar bodies and outfit to the pool. Let people see numbers for the popularity of the component parts they are buying. Offer full ready to go Human, furry, everything, avatars. Users get a head start for less than the cost of shopping the parts, brands get a captive sale as part of on-boarding.

    The very best SL has to offer right at the door.

    You enter the world set. Made. Ready and in good standing.

     

    Why is this all so hard. Why is it always up hill both ways to a result no one actually wants.

     

     

    Let's take this idea further. If you're familiar with bloggers, they already do something similar to this. They share a picture and tell you where to get all the items they're wearing. Now, let's kick it up a notch.

    Imagine residents selling a bundle, just like that SL competitor. In this bundle, you'd get everything you need to achieve the look they showcased in the picture. From the head, body, hair, skin, shape, outfit, makeup, tattoos – the whole package! They simply add all the MP links from the various creator's stores to a list and when someone purchases the bundle all those items are deployed from those various stores directly to their received items. It's like a Hello Fresh meal kit but for your avatar's style.

    With one purchase, you'll have all the items you need, and they'll even provide detailed instructions on how to unpack, attach, and apply everything. It's a convenient and hassle-free way to get the whole look in one go.

    • Like 6
  17. 6 minutes ago, Sam1 Bellisserian said:

    why you are still invested in it.

     

    When people invest a lot of time and money into a platform like SL, they develop a strong attachment and commitment. If someone has spent hundreds or thousands of dollars and dedicated years to the platform, it's only natural for them to care about its future and well-being. Do you find this idea unfamiliar?

    • Like 5
    • Thanks 1
  18. 13 minutes ago, Luna Bliss said:

    I have to ask...

    We have these roleplaying sims in SL where Nazi scenarios are played out, and plantations where the horrors of slavery are enacted. Most believe these should not be prevented from occurring as they are just roleplay, but a large number of people find such things rather distasteful even if no harm is supposedly being done by them.

    Yet with Gor, an enactment of women being dominated and brutalized by men, simply doesn't garner the level of disapproval that these other two scenarios do.

    Nazi scenarios and roleplaying slavery and plantations are considered distasteful and offensive by many, given the atrocities associated with these historical events. Such RP could be perceived as trivializing or normalizing past horrors, potentially desensitizing people to real-world consequences. On the other hand, the fictional world of Gor, with its power dynamics, may be unsettling to some, but it is acknowledged as purely fictional, allowing consenting adults to engage in RP.

    • Like 3
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