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BadEddy

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Posts posted by BadEddy

  1. I hope one day SL allow us to sent the priority not only for the second owner but also for the third owner.

    So one could buy a full perm animation or mesh or whatever and would not have to turn down the permission to Copy, Mod, No Trans for example.... it would be that way at purchase.

     

  2. Hello,

    I figured how to make seams, unwrap, export my UV map, play in photoshop and then use my photoshopped image on my mesh in blender.

    Now the thing is it still look on my computer for the texture so if I deleted It from my desktop it's gone in blender to. How can I keep it in blender even tho I delete it from my computer?

  3. So I'm glad to realize I'm now able to make basic objects that actully look good. That's a big step I'd say.

     

    Today I try to make shadow maps I can use in SL and I'm struggling with that quite a bit. I can assign faces to my items and that's it.

    Does anyone know a good step by step guide that can walk me through this process?

  4. To see the physic shape helped a lot!

    I tried to reproduce each of your examples, Drongle. To see the physic helped a lot and I could figure out a few things so that's great :). How you did the last one is unclear to me tho and I couldn't do that one.

     

    How do you know the physic weight of each of them after upload?

  5. Hi and thanks for your help

     

    I'm still working on this and I must admit I didn't see much progress. I'm trying again with something even more simple: 6 cubes.

     

    6CUBE.png

    I also have another cube I use for my physic shape.

     

    Once in the mesh upload window I do the following:

    Under Level of Detail: I chose high.

    Under Physics: At setp 1 I chose "From File" and I then chose my simple cube I want to use as physic.

                              At step 2 I chose solid and I analyze

                              At step 3 I chose "Retain%", I then chose the retain 100 for retain 1 and I click on simplify.

     

    I then click on calculate weight & fee and I am given a LI of 3.5

     

     

    I noticed if I skipt he physic step I get 3.5 LI as well. If under the level of detail I chose lowest instead of High, I still get a LI of 3.5. So does not look like I'm getting much improvements here.

    Any thought about what I might be doing wrong?

  6. As a practice I uploaded a simple mesh item: A cube with 2 missing faces so I can walk in. I want the faces to be solid but to be able to walk in it. Right now the best I get is a phantom like object I can walk through. anyone know what I could do to achieve what I want instead?

  7. Hello,

    I'm having a hard time searching MP today. I'm looking for full perm mesh shoe made for deco rather than made to wear. Shoes made to wear are usually high prim and I just can't have that to make a nice display in a store.

    Does anyone know of full perm mesh shoe on MP that are near the 1-2 prims? Or shoe made to wear but that also come with a low prim display version?

  8. On the banner of my store and in the description of most of my item you can read: Leave a review and get a 250L gift card.

     

    Since my items are pretty much all 1000L and up and since you can only use 1 of them per purchase, I can't risk much here. Doing this I got way more review over the last 6 months than I got in the last 2 years. On and as a bonus, people return to my shop to spend the gift card.

     

     

  9. Finally found it and it's annoying there is no easy way to do this. I ended up unlinking it and I just took each prims to my inventory one at the time until I find the problem prim. Turns out a texture (that I only have in full perm) found its way into the content of a prim and in there, for no reason at all it was now no transfer no mod. How it end up with this priority I have no clue. 

     

    Glad the problem is solved! Thanks all

  10. Hello

    I'm a bit puzzled and annoyed right now. I have this mesh house I made (full perm) and just textured it. To my knowledge everything involved in that build is full perm but when I take it to my inventory I realize it's Yes Copy, No Mod, No Transfer. 

     

    Does anyone know a dirty quick little trick I could use to find what part of this build is the cause of that?

     

    THanks

  11. I need someone to make a custom mesh shower.

    I have a mockup of it ready to help you figure what I have in mind and sizes. I didn't get into details with it but it should be enough to work with. 

    I need it to hold it's shape at a reasonable distance

    I'll need it shadow mapped of course

    I can pay

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