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pandaofchaotica

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  1. Thank you Nalate I will check out the tutorial and see how it works out. The only problem Im having with blender 2.63a is i have to be careful with how i extrude things so that i dont reverse the normals and have it inside out, but that only happens if i delete all but one face and extrude away from the front face. That actually gave me a great idea for a full armor set. What i was looking for was something so i dont get clipping with anything so it fits better ont he model, which is why i was looking for a base AV to model on, for a better fit.
  2. Is there a base model i can import into Blender 2.63a to build meshes on so i dont have to do so much correcting on the grid itself? Or so i dont make as many errors?
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