MightOverwhelm
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Posts posted by MightOverwhelm
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Anybody looking for Japanese Translator?
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Hell my name is Mightoverwhelm.
English to Japanese :10L$~20L$ per words.
Japanese to English: 5L$~8L$ per letters.
Price negotiation is permitted.
If you need help for the JPN/ENG translation please let me know.
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I'm Japanese to English translator, is am I too late to help you?
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Wow i'm really impressed the code is working but I can't understand the code....!
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default {
//Touch to activate the tool
touch_start(integer total_number)
{
//Declaring The Fool can be Truth or Reverth
//Randomly selecting Truth or Reverth
//Fool will displays Truth or Reverth The Fool//<--! Card Checking Process----
//The Fool
list FoolCheck = ["The Fool (Truth)", "The Fool (Reverse)"];
FoolCheck = llListRandomize(FoolCheck , 1 );
list Fool = llDeleteSubList(FoolCheck, 1,1 );
//The Magician
list MagiCheck = ["The Magician (Truth)", "The Magician (Reverse)"];
MagiCheck = llListRandomize(MagiCheck , 1 );
list Magician = llDeleteSubList(MagiCheck, 1,1 );
//The High Priestess
list HiPrCheck = ["The High Priestess (Truth)", "The High Priestess (Reverse)"];
HiPrCheck = llListRandomize(HiPrCheck , 1 );
list HighPrietess = llDeleteSubList(HiPrCheck, 1,1 );
//The Empress
list EmprCheck = ["The Empress (Truth)", "The Empress (Reverse)"];
EmprCheck = llListRandomize(EmprCheck , 1 );
list Empress = llDeleteSubList(EmprCheck, 1,1 );
//The Emperor
list EmorCheck = ["The Emperor (Truth)", "The Emperor (Reverse)"];
EmorCheck = llListRandomize(EmorCheck , 1 );
list Emperor = llDeleteSubList(EmorCheck, 1,1 );
//The Hierophant
list HierCheck = ["The Hierophant (Truth)", "The Hierophant (Reverse)"];
HierCheck = llListRandomize(HierCheck , 1 );
list Hierophant = llDeleteSubList(HierCheck, 1,1 );
//The Lovers
list LoveCheck = ["The Lovers (Truth)", "The Lovers (Reverse)"];
LoveCheck = llListRandomize(LoveCheck , 1 );
list Lovers = llDeleteSubList(LoveCheck, 1,1 );
//The Chariot
list CharCheck = ["The Chariot (Truth)", "The Chariot (Reverse)"];
CharCheck = llListRandomize(CharCheck , 1 );
list Chariot = llDeleteSubList(CharCheck, 1,1 );
//Justice
list JustCheck = ["Justice (Truth)", "Justice (Reverse)"];
JustCheck = llListRandomize(JustCheck , 1 );
list Justice = llDeleteSubList(JustCheck, 1,1 );
//The Hermit
list HermCheck = ["The Hermit (Truth)", "The Hermit (Reverse)"];
HermCheck = llListRandomize(HermCheck , 1 );
list Hermit = llDeleteSubList(HermCheck, 1,1 );
//Wheel of Fortune
list WheelCheck = ["Wheel of Fortune (Truth)", "Wheel of Fortune (Reverse)"];
WheelCheck = llListRandomize(WheelCheck , 1 );
list Wheel = llDeleteSubList(WheelCheck, 1,1 );
//Strength
list StreCheck = ["Strength (Truth)", "Strength (Reverse)"];
StreCheck = llListRandomize(StreCheck , 1 );
list Strength = llDeleteSubList(StreCheck, 1,1 );
//The Hanged Man
list HangCheck = ["The Hanged Man (Truth)", "The Hanged Man (Reverse)"];
HangCheck = llListRandomize(HangCheck , 1 );
list Hanged = llDeleteSubList(HangCheck, 1,1 );
//Death
list DeathCheck = ["Death (Truth)", "Death (Reverse)"];
DeathCheck = llListRandomize(DeathCheck , 1 );
list Death = llDeleteSubList(DeathCheck, 1,1 );
//Temperance
list TempCheck = ["Temperance (Truth)", "Temperance (Reverse)"];
TempCheck = llListRandomize(TempCheck , 1 );
list Temperance = llDeleteSubList(TempCheck, 1,1 );
//The Devil
list DevilCheck = ["The Devil (Truth)", "The Devil (Reverse)"];
DevilCheck = llListRandomize(DevilCheck , 1 );
list Devil = llDeleteSubList(DevilCheck, 1,1 );
//The Tower
list TowerCheck = ["The Tower (Truth)", "The Tower (Reverse)"];
TowerCheck = llListRandomize(TowerCheck , 1 );
list Tower = llDeleteSubList(TowerCheck, 1,1 );
//The Star
list StarCheck = ["The Star (Truth)", "The Star (Reverse)"];
StarCheck = llListRandomize(StarCheck , 1 );
list Star = llDeleteSubList(StarCheck, 1,1 );
//The Moon
list MoonCheck = ["The Moon (Truth)", "The Moon (Reverse)"];
MoonCheck = llListRandomize(MoonCheck , 1 );
list Moon = llDeleteSubList(MoonCheck, 1,1 );
//The Sun
list SunCheck = ["The Sun (Truth)", "The Sun (Reverse)"];
SunCheck = llListRandomize(SunCheck , 1 );
list Sun = llDeleteSubList(SunCheck, 1,1 );
//Judgement
list JudgeCheck = ["The Judge (Truth)", "The Judge (Reverse)"];
JudgeCheck = llListRandomize(JudgeCheck , 1 );
list Judge = llDeleteSubList(JudgeCheck, 1,1 );
//The World
list WorldCheck = ["The World (Truth)", "The World (Reverse)"];
WorldCheck = llListRandomize(WorldCheck , 1 );
list World = llDeleteSubList(WorldCheck, 1,1 );//--!> Card Process Fin
//<!-- Enlisting the card
list TarotCardList = ["(string) Fool", "(string) Magician", "(string) HighPrietess", "(string) Empress", "(string) Emperor", "(string) Hierophant", "(string) Lovers", "(string) Chariot", "(string) Justice", "(string) Hermit", "(string) Wheel", "(string) Strength", "(string) Hanged", "(string) Death", "(string) Temperance", "(string) Devil", "(string) Tower", "(string) Star", "(string) Moon", "(string) Sun", "(string) Judge", "(string) World"];
TarotCardList = llListRandomize(TarotCardList , 1 );
list TarotList = llDeleteSubList(TarotCardList, 10, 21);
llOwnerSay((string)TarotList );
//What I try do is Randomized selected 10 talot card will display with result of truth or revirth but object say (String)+Name of card which as like in code.
}
} -
Thanks for helping my first step. But I have another problems.
default {
//Touch to activate the tool
touch_start(integer total_number)
{
//Declaring The Fool can be Truth or Reverth
list FoolCheck = ["The Fool (Truth)", "The Fool (Reverth)"];
//Randomly selecting Truth or Reverth
FoolCheck = llListRandomize(FoolCheck , 1 );
//Fool will displays Truth or Reverth The Fool
list Fool = llDeleteSubList(FoolCheck, 1,1 );//Similar thing with above.
list MagiCheck = ["The Magician (Truth)", "The Magician (Reverth)"];
MagiCheck = llListRandomize(MagiCheck , 1 );
list Magician = llDeleteSubList(MagiCheck, 1,1 );//I hope it will say The Fool truth or Reverth and The magician Truth or Reverth but it just say Fool and Magician
list cardlist = ["Fool", "Magician"];
llOwnerSay((string)cardlist );
}
}Since tarot their is Truth and Reverth every time open cards.
I decided to do the process of above so script will randomly select Truth or Reverth but it does not works
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default {
touch_start(integer total_number)
// Enlist the card #1 to #22
{ list cardList = ["c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8","c9", "c10", "c11", "c12", "c13", "c14", "c15", "c16", "c17", "c18", "c19", "c20", "c21", "c22"];
// Randomize Order the Cards
cardList = llListRandomize(cardList , 1 );
// Delete the card after 11th
list TarotList = llDeleteSubList(cardList, 10, 21);
//Object say the randomized 10 cards
llOwnerSay((string)TarotList );
}
}
So it this how to do it>?
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I just try make the program Select 10 cards from 22 cards in random.
So I decided make the code first enlist everything random and delete the rest of them so i can make
randomly selected 10 cards from 22.
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default {
touch_start(integer total_number)
// Enlist the card #1 to #22
{ list cardList = ["c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8","c9", "c10", "c11", "c12", "c13", "c14", "c15", "c16", "c17", "c18", "c19", "c20", "c21", "c22"];
// Randomize Order the Cards
cardList = llListRandomize(cardList , 1 );
// Delete the card after 11th
TarotList = llDeleteSubList(cardList, 10, 21);
//Object say the randomized 10 cards
llOwnerSay((string)TarotList );
}
}
I need help on the scope or something else.
This code is not working somehow how should I fix?
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Hello, this is MightOverwhelm.
I am working as English to Japanese translator and looking for translating job I can work.
The way of translation I can do is Direct Translation and Free Translation.
Direct Translation will translate what it write in English, even it will sound lame for Japanese Person.
Free Translation will translate what it means but it may write slightly different than original text.The price will be 20 L$ per word and 100L$ will be the minimum price.
As Example if you ask me to translate "This is a pen" it will be 80L$, but since this is under 100L$ I will ask you to pay 100L$ to me.
This price expecting customer going to negotiate price with me.
Please don't hesitate me to ask if you feel translation price is too expensive.
if you want to contact with me, please IM to Avatar:MightOverwhelm please.
If you going ask me for translation, please let me know
-Total number of Words need to be translate to Japanese
-One of Translation style, Direct translation/ Free translation
-The price you will pay me.
PS:It has the possibility I will may negotiate the price with you.For the case of Japanese to English translation their is no standard price. You must talk with me.
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I always forget how to check own post.
Are they any specific way to see own post and it answers?
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Are they any good place to found people looking for Japanese Localization?
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This is second time I post.
I've been answer their is a bug but my qustion is, the home I provided doesn't allow to rez & drop the objects.
How I can custmize my home?
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I become premium account and I get benefit of starting home.
But It seem like they doesn't allow to build my own things in my home.
Again? Yes Again Japanese Translator is available for translation
in Inworld Employment
Posted
Need to translate Manual? Message? Letter?
I can do the translation between Japanese and English.
The price on profile is negotiationable. Let's talk and discuss.
Most of time I will never charge ar full price unless translating the Japanese Bible into English.