Hey guys, I wish to start rigging and animating the limbs I make, but I'm wondering, can I rig individual limbs or sets (legs specifically, and if so, how do i do it? Or does a new limb even need rigging? I'm guessing that it does, but it's confusing me like hell. Basically, I would like to learn how to rig sets of limbs for things like walking, and I'm getting absolutely nowhere by sheer experimentation. Also when I attach 2 individual objects to one armature, when I move a single bone like the thigh, the two limbs move with eachother i.e symetrically, to make the other limb I just duplicated the first one, separated it from the other and inverted it, I'd say it's to do with the parenting, but does anyone know how to fix that on blender 2.61? Thanks for the help guys!