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VerucaDarling

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  1. Thanks for the help everyone. What wound up working is me going into the notecard and adding the names of the joints that were not rigged and also changing the number of joints. It's a bit tedious but better than nothing.
  2. I have this rigged mesh item. When I try to upload it into SL, I cannot check the skin weights box. I have tried redoing it a few times and the last time I did it according to this video http://saeluan.net/tutorials/maya/rigging-a-mesh-in-maya/. I am using maya 2012 to export the file because I was told that it already had the correct dae exporter. What could I be doing wrong?
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