the point is not to make it as a dae file...because we supose that we want all the people to be able to see the model tht we made..and as we all know most if not all viewers dont suport mesh (yet)..so i gues we all need something ..a proggie..that when we import the obj,3ds,max(or w/e format) in it it will scan it and make for us a sculp map and boom voualla done..
but i know.....noone said it was going to be easy.bahaha..oh well..............
we r in the sentury of technoly..i bet there is something out there tht does such a thing,.
btw i wonder...i heard for an inworld thing that converts a spesific format (either xml or dae) to sculpt..someone selling it for 500l i think...
am i corect for what it does?if i find link il add it unles u know alredy wht im talking about
cheers:matte-motes-nerdy: