I have two questions about draw weight. #1 Different draw weight values on different computers Last week a friend and I noticed something weird about the performance tool "Show Draw Weight Weight for Avatars" in the Advanced Menu: it shows completely different values on my computer and on her computer for the same avatars. The difference was from 50k to nearly 500k. Any idea what's up with that? #2 How will draw weight change with the new materials viewer? What effect will the new materials viewer and server side baking have on draw weight? That is, what will change considering the factors of an avatar's appearance that contribute to lag at bit events? So far, I've always checked my draw weight and the script count. Will that stay the same? Are there new settings coming up for us to check in terms of lag?