So, this is more about animation and uploading animations, but I was told I might have better luck here, so... This is the skeleton I'm using to try to animate. http://abbloch.com/slmaya/skeleton.ma I'm using a script for exporting as a BHV that I found on this forums, but I can't find it now, or I'd give a link to the post. Well, basically, my issue now is that in my animation, the hip moves around. The character jumps up and back, the hip twists some, jumps forward. The arms, legs, body, and neck move around and such too. But, when I upload the animation to SL, one of two things happens. Either the hip just stays still the entire time and only the arms, legs, body, and neck move and twist, or the hip twists the entire body to float and lean to the left about 45 degrees for about half the animation, then the other half of the animation it returns to the neutral position while everything else moves around it, still never actually moving the hip. I've tried renaming bones. I renamed them all based on a hierarchy I also found here on forums, and it didn't help. I've tried only changing the mPelvis to hip, and that's when this started. Before that, I couldn't even upload the animation. Any ideas?