Jump to content

Centerfold

Resident
  • Content Count

    11
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Centerfold

  • Rank
    Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Hey all, I recently purchased a mesh head model from a website to work with as a base, for second life creations, & I was wondering what is the best way to go about converting the UV map it came with to match that of the default SL, so it can work with omega appliers and such, I have tried marking seams as closely as possible on the new mesh to correspond with where the seams are on the default head, which got a close result at one point, but I never saved that file & haven't had any luck ever since, i'm just wondering if there is a better way that I am unaware of?Here is a pic of bot
  2. Hey all, I recently purchased a mesh head model from a website to work with as a base, for second life creations, & I was wondering what is the best way to go about converting the UV map it came with to match that of the default SL, so it can work with omega appliers and such, I have tried marking seams as closely as possible on the new mesh to correspond with where the seams are on the default head, which got a close result at one point, but I never saved that file & haven't had any luck ever since, i'm just wondering if there is a better way that I am unaware of?Here is a pic of bot
×
×
  • Create New...