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AJ DaSilva

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  1. Hmm... Well, the animation thing and ray casting are nice (if, like everything, incredibly overdue) but there's not much else, really. Guess LL knows it's audience and it's not me. Pity, really; despite some questionable architectural decisions, it showed a lot of promise back in the day and there's still little alternative. At least the net code felt tighter when I logged in. Well, maybe I'll pop back again in a few more years.
  2. Just curious what's been added, scripting-wise (or anything to do with tech in general), in the last few years. I'm guessing nothing significant, but thought I'd ask if there's a log of relevant changes or anything. Can meshes be programatically generated, for instance? Thanks, -AJ EDIT: "New Resident", heh.
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