Jump to content

DJLoom

Resident
  • Posts

    4
  • Joined

  • Last visited

Everything posted by DJLoom

  1. Ok wow great. Could you send me a sample please? The intended use is to use it on these doors on my furniture project. I'm making items of furniture in second life with super high detail but super low prim using using a variety of my own custom sculpts. Thanks
  2. Yes exactly, only slower and smoother with the option to change the axis and distance for the sliding and the axis and degree of rotation
  3. Hi all, This is a request for a script which can rotate and slide an object in a smooth fassion at the same time. Simple configuration elements need to be present in the script, for example on what axis to swing and what axis to slide. Amount in degrees to swing and meters to slide, time taken to open. Auto close time. Finally the script must still beable to work if the object it is part of, is rotated Thank you.
  4. Simple and easy to use light and glow scripts. They turn on when the sun goes down and turn off when it comes up. Scripts look for sun position every 150 seconds, Can easly be changed. Light Script float sun_height; vector sun_position; default { state_entry() { llSetTimerEvent(150); } timer() { sun_position = llGetSunDirection(); sun_height = sun_position.z; if(sun_height < 0.0) { llSetPrimitiveParams([PRIM_POINT_LIGHT,TRUE,<1.0, 1.0, 1.0>,1.0,15,0.750]); } else { llSetPrimitiveParams([PRIM_POINT_LIGHT,FALSE,<1.0, 1.0, 1.0>,1.0,15,0.750]); } } } Glow Script float sun_height; vector sun_position; default { state_entry() { llSetTimerEvent(150); } timer() { sun_position = llGetSunDirection(); sun_height = sun_position.z; if(sun_height < 0.0) { llSetPrimitiveParams([PRIM_GLOW, ALL_SIDES, 0.4]); } else { llSetPrimitiveParams([PRIM_GLOW, ALL_SIDES, 0.0]); } } } Simple and easy :)
×
×
  • Create New...