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jackiejill

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  1. Hey everybody, first post here on these forums, I am helping development for a virtual world on OpenSim and we have been having some trouble with our servers overloading. I want to go through our scripts and optimize them a little. One function we use a lot is the llListen function for prims to communicate with each other region wide. I understand that llListen, if implemented poorly, can cause unnecessary stress on the servers. So, what are some ways to make llListen functions and their subsequent scripts more efficient?
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