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iCade

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Everything posted by iCade

  1. Really unsure how you end up with a $250 tier fee? Mainland: Entire Region 65,536 sqm 15,000 US$195 Private Estate: Entire Region 65,536 sqm 15,000 US$295 That's the tier fees you pay. Mainland is clutter-heaven, griefers can spam the sim next to you and affect yours, too. Eyesores everywhere. Very limited control over your sim. Private Estate however is much better, as you can have your island not connected to anyone elses. You have full control over it and can deal with griefers and the likes yourself.
  2. This usually happens when you try to rez things on a mesh floor. Create a prim and stretch that prim to a flat 3x3 prim or any other size you are comfortable with. Now drag and drop your things onto that prim. You should not get that error.
  3. I bought the tail, and am now on the prowl for the ears. An IM to the creator has thus far been fruitless so I am hoping that maybe someone knows where to purchase these ears? I am looking for the white ones, I love their shape so dang much x3
  4. I bought the tail, and am now on the prowl for the ears. An IM to the creator has thus far been fruitless so I am hoping that maybe someone knows where to purchase these ears? I am looking for the white ones, I love their shape so dang much x3
  5. Mine x3 Felt like looking innocent for once
  6. Listing items on the marketplace is free, and you will not be charged for anything unless you manually select a product to receive the enhanced listing.
  7. TroySirnah wrote: 1000 a week is actually really good money for a job in Second Life. Most jobs don't gurantee even making that much. If I was a female, I'd apply in a heartbeat. This isn't RL. Don't get a job expecting to make RL profits. For an SL salary, that is really good pay. What a load of bull**bleep**.
  8. I copy the item before resizing and once the fit is correct I delete the script. If the item is no copy then no, I'm forced to keep it in. Though, it mostly depends on the kb size of the script. If it's ~128kb I'll not bother to delete it. If it's upwards though I delete it.
  9. I went to your shop being mildly interested but: 1) Your visitor board shows my profile picture WITHOUT asking me for permission. That is against the TOS. 2) Couldn't find your 'How to rent' board at all. Are you actually renting or just conning people into looking at your fennux dens?
  10. iCade

    Sammelaccount?

    Huhu! Also, hier ist die offizielle Regelung in englisch: http://wiki.secondlife.com/wiki/Linden_Lab_Official:Sharing_or_transferring_Second_Life_accounts Dies hier ist das wichtigste: You may give another person access to your account, but you do so at your own risk Also, ja, du darfst einen Sammelaccount erstellen, allerdings liegt jedweder Riskio bei dir, und du bist dann auch verantwortlich fuer jedweder mist den andere mit dem account anstellen.
  11. Why on earth would you think Linden Lab would host that lottery? Research before you give your name to a site and be active on there. *shakes head at peoples blindness*
  12. Might be a long shot, but have you tried to shift-drag one of the prims to copy them? Perhaps that new copy will update accordingly and unglitch itself so you can untick that pesky box already.
  13. Also ein freebie sind die AO's nicht aber extrem guenstig bei Kuso. Einfach Kuso in den search eingeben und die option fuer den in world store isses. Kuso hat massig voll animierte AO's, von Ladylike ueber Zombie's bis hin zur Geisha. Gibt natuerlich auch viele maennliche AO's dort. Du kannst dir einzelne AO animationen fuer 10 Linden kaufen oder gleich die ganze AO fuer 150-350 Linden. Mit abstand der billigste AO store den ich gefunden hab und persoenlich gefallen mir die AO's besser als die teuren von anderen Machern!
  14. In order to use your new homes you will have to buy land and pay a weekly tier (if you rent it from another resident) or a monthly tier (if you're a premium member and purchased the land directly from Linden Lab). Tier is the Linden/USD fee that you'll have to pay. Land is the one thing you cannot get for free in second Life.
  15. It tells you to link as much together as you CAN. It doesn't mean it's asking you to link EVERYTHING. There's your fault in logic So link together what you can, and just leave the door bits on their own. Drop a tracker script into all the root prims and there you go.
  16. Additionally, sometimes it happens that your avatar bugs out, and it shows you as flying/hovering when you're not. A relog fixes that for me.
  17. If anything involving money doesn't go as it should, I'd recommend not bothering with a support ticket but to directly call LL at their toll free number: Toll-Free (US/Canada) 800.294.1067 Long-Distance 703.286.6277 Our Billing team is available 24 hours a day, seven days a week. Local Toll-Free numbers * France: 0805.101.490 * Germany: 0800.664.5510 * Japan: 0066.33.132.830 * Portugal: 800.814.450 * Spain: 800.300.560 * UK: 0800.048.4646 * Support is in English Only Do mention that Paypal has not received any payment request from LL at all, as this disagree's with the staff saying there's no problem with your account. Also, have you contacted paypal support directly? I couldn't read that in your text, only that you checked out the transactions etc.
  18. You buy the needed items of the marketplace, the rest, you roleplay.
  19. Good day all scripters, I am looking for a Treasure Hunt script! What I envision is that I place a treasure box in plain view in my store and in that treasure box I'll place my hunt gift(s). However in order to unlock that chest and get the gifts the person would have to find keys for it in my store. Say, I place 10 keys in my store. Someone finds one, it will tell them they've found 1 out of 10 keyes. Once they've found all the keys they can click on the treasure chest and receive the grand prize. The keys would only work for that single treasure hunt, and when I start a new one, they'd have to collect new keys. I realise there's such a product on the marketplace, but it's no transfer. I would like to do a grid wide hunt like this with many merchants, and I can't ask them to purchase that system if they want to join. As such I would need the system to be at least copy/transfer for me. The system would be passed on to participants as copy only. (Would it be possible that the system stops working for them once the hunt is done?) Please contact me in world if you can do this and with a price you're asking for it.
  20. Good day all scripters, I am looking for a Treasure Hunt script! What I envision is that I place a treasure box in plain view in my store and in that treasure box I'll place my hunt gift(s). However in order to unlock that chest and get the gifts the person would have to find keys for it in my store. Say, I place 10 keys in my store. Someone finds one, it will tell them they've found 1 out of 10 keyes. Once they've found all the keys they can click on the treasure chest and receive the grand prize. The keys would only work for that single treasure hunt, and when I start a new one, they'd have to collect new keys. I realise there's such a product on the marketplace, but it's no transfer. I would like to do a grid wide hunt like this with many merchants, and I can't ask them to purchase that system if they want to join. As such I would need the system to be at least copy/transfer for me. The system would be passed on to participants as copy only. (Would it be possible that the system stops working for them once the hunt is done?) Please contact me in world if you can do this and with a price you're asking for it.
  21. Also erstens, hier in der Antworten sektion eine oeffentliche Stellungnahme von Linden Lab zu verlagen hat genauso viel Sinn wie sich auf den oertlichen Marktplatz zu begeben und von Frau Merkel eine Stellungnahme zu den Strompreisen zu verlangen. Richtig, die gute Frau Merkel hat keine Ahnung das du was willst das sie den Marktplatz nicht besucht, und auf die Strompreise hat sich ja auch gar keinen Einfluss. Genauso wenig liest sich Linden Lab das Forum durch, und auf das was die Haendler machen (dir die items nicht ersetzen) haben sie auch keinen Einfluss. Und zweitens; Ich bin nun 6 Jahre in SL und bei mir sind noch nie i-welche dinge vom Land verschwunden, ich finde es echt fragwuerdig das das bei dir andauernd passiert. Wenn du etwas rezzt und es wird kurz angezeigt und verschwindet dann so ist es wieder in deinem inventar. Ein relog genuegt fast immer. Wenn nicht, dann kann man 1) den cache clearen 2) den cache manuell clearen fuer ganz hartnaeckige items. Achja, und Dienstags sollte man keine no copy items rezzen wegen den ganzen server restarts. Wird jedesmal auf der status seite geposted. Nochwas....wenn dir das alles so auf den Zeiger geht und du ja schon selbst weist das da irgendwas bei dir schief geht auf einem Level das ich noch nicht hier so gesehen hab...warum kaufst du denn in zukunft nicht einfach copy items? Schwupp, nie wieder solche Probleme. Ich versteh echt nicht warum du solche extremen Probleme hast, hab auch eine MENGE no copy items und hab immer land besessen..und nie ist was passiert.
  22. You are confusing two things. Linking your build and picking it up has it end up as a simple box you unpack. A rezbox is something completely different. A rez-box allows you to pack up your build without needing to link it all together. That rez box will rez your build and allow you to move it as one, without it being linked, it will pretend it is linked until you store the placement and delete the rez box leaving only the building behind. I prefer to use the free caspertech rez box found in the market place. It comes with a notecard with clear instructions, and if anything at all is unclear their inworld group is quite active and helpful.
  23. Thank you so very much everyone! I really appreciate the help, got my spooky dollhouse to be perfectly creepy now n.n Thanks!
  24. Good Morning! I would like for a creepy sound to be played at random intervals ranging from at least a 15 second silence to up to a 2 minute silence. here's the current script, I am entirely unsure which time values to change to get the desired effect. Testing it for the past 15 minutes no matter what I do, it doesn't have a random feel to it like I want it to. float time = 15.0; default { state_entry() { llSetTimerEvent(10.0); } timer() { llSetTimerEvent(0.0); llPlaySound("UUID",0.5); llSetTimerEvent(10.0+llFrand(time)); } } Any pointers would be much appreciated!!
  25. Good Morning! I would like for a creepy sound to be played at random intervals ranging from at least a 15 second silence to up to a 2 minute silence. here's the current script, I am entirely unsure which time values to change to get the desired effect. Testing it for the past 15 minutes no matter what I do, it doesn't have a random feel to it like I want it to. float time = 15.0; default { state_entry() { llSetTimerEvent(10.0); } timer() { llSetTimerEvent(0.0); llPlaySound("UUID",0.5); llSetTimerEvent(10.0+llFrand(time)); } } Any pointers would be much appreciated!!
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