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Usive

Resident
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About Usive

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    Advanced Member
  1. I make and sell books in sl and want a vendor that can display both portrait and landscape textures and switch between an unlimitted number of items via arrows or some such thing. I'd rather not spend 3k on CasperTechs stuff. I don't mind if it's just scripts and I have to assemble it myself, well worth saving that many lindens. Please reply or IM me with suggestions/links.: )
  2. I have this library and I have been housing it in various places for the last 6 months, but I can't build up a following if the owners keep making me move sims. I need a consistant place. I am willing to pay but only if it meets my needs enough that it's worth picking over a themed sim such as book Island. I have a VERY unique Library system here and a build to go with it if someone has land they want to house it on and potentially become an SL destination.
  3. I have created a to scale replica of the original Library of Alexandria (With potential Shop Space, as well as a working, one of a kind library system to makie actually function as a real in-world library. The library itself takes up about one whole Premium Sandbox, which I believe equals one whole region. i want to use these creations to make a featured destination within Second Life. However, I do not have the land or the finances to purchase the land. I was hoping there was someone out there that had the land and wanted something like this to occupy it. I'd be willing to show any interested parties the building and library system in question. I figure we could work out further details in person. Contact me, Usive Resident in world if interested.
  4. I am looking for a scripter for a simper script edit. I will pay a small ammount for your services, IM Usive Resident in world for more details
  5. LMAO, you seriousely paud 18,500L for that? Man, if you'd shopped arround more that wouldn't have happened, I never have, nor never will get screwed liike that. Big purchases I always inspect in world first.
  6. I am working on a project, and am in need of a script that when placed inside one prim of a linked object, and that prim is touched, it gives a dynamic multi-page menu of titles, corresponding to URLs in notecards, such as www.google.com=Web Browser. When a url is selected, I need it to set that at the media url of the OTHER connected prim, likely the master prim. I am willing to pay, but would prefer public domain scripts (probably slightly altered will be neccessary) if possible. I will give a free version of what I am making, once it is finished, to anyone that helps me for free. I have found a full perm script for sale that I think could be modded to suite my needs, here is the link [03:18] Usive: https://marketplace.secondlife.com/p/URL-Menu-Script-box/3213344 Please IM me, PM me, or both for further details
  7. I am looking to hire a scripter for a very specific job. I have a working model made already, but have some unacceptable bugs in it. I am looking for someone o make me a fully working version. Examples of your previous work are preferred and move you to the top of the list. Also, a price range helps as well. Message me here (preferably), or in world for further details and negotiations.
  8. I am the proud owner of Eden of the East. In my yer in SL I hav made a number of products, with a pretty high success rate. I am currently looking at doing a new project. I already have a working model, it just has some unacceptable bugs in it. I will be able to show the scripter EXACTLY what I want. And expect exactly that. I am willing to pay for this job, but those wishing to try and rip me off with figures like 40,000 Lindens won't even get the dignity of a reply I know the basic ins and outs of scripting pretty well, if you are an amature I will be able to tell and will simply be frustrated that you wasted my time. If you do well, it is likely you will be offered fuure jobs, and I tend to give bonuses of sorts to scripters I really come to depend on as well if the product does well. If interested please message me here or in world for further details.
  9. Yes, because the system is for resale, and thus needs to be opporable via hud for perm reasons
  10. Yes, the textures are full perms, I made them : p I compared the textures I made with the ones I have that work in world and made corrections so that they matched up pixel wise and demensionally. When I am trying to apply these textures, I am not wearing the eyes They are rezzed on the ground, along with the hud that is supposed to apply the texture. And yes, I will let you know if I figure it out. I am going to try a different viewer and some other possibilities that might be contributing for some reason or another.
  11. All you need is a texture anim script, which I know exist for free online because I've used them before. There are 2 kinds. Ones that cycle through the textures in a prims contents, and ones that display portions of a larger texture (these ones are used to inhibit the texture rez time on each image change, as the whole picture is already rezzed. Something Like this: default { state_entry() { llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES,2,2, 0.0,4.0,3.2 ); } touch_start(integer total_number) { llSay(0, "Touched."); } }
  12. I made some prim eyes and, whenever I use a texture I buy off the market on them, it works, but whenever I apply a texture that I created, it won't apper... But it'll appear on a cube prim.... I'm confused and frustrated. Someone please help me. I'll give you a free copy of some one of a kind eyes once they are done if you can help me get past this problem.
  13. Here is the script as is: //use your desired texture UUID //say in chat hide or show key hide="34fc26a7-6cb4-1300-a90f-d99214fd7801"; key show="dc356179-726d-36fe-496b-3edd6bdabbfe"; default { state_entry() { llListen(0,"","",""); } on_rez(integer param) { llResetScript(); } listen(integer c, string n, key k, string m) { if(m=="show") llSetTexture(show,ALL_SIDES); else if (m=="hide") llSetTexture(hide,ALL_SIDES); } }
  14. I have an item that speaks a UUID when touched, I want the recieving prim to listen to that same channel, and take what is spoken and apply what it hears as the UUID/Texture that is currently being displayed. How do I do this?
  15. Mmm, nvm, I decided against the color changer in the eyes, I tested it and decided it just doesn't add to it.
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