Im trying to figure out how to make full alpha hair with no glitching issues. I have asked a creator or two that know the work around and who have come from the game called sims ( creating hair for that game too) and no one seems to be willing to give a helping hand.
I understand that alpha masking is a piece of the puzzle. There must be something im missing. Vertice ordering ? Id like to know more about that.
In my reading and research, could be the order that we select the meshes before combining...?
Has anyone worn a full alpha texture hair and understood how its created to NOT glitch ?
After asking hair creators who do know the answer and getting 0 help, I will ask here for more support.
Thank you for any input.