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TheaDee

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Everything posted by TheaDee

  1. Truly fixing events so that they work would help, but not everything that is done in a group can be done in events. If the reason being given for reducing the number of groups for non-premium is strain on the system, yet the number of groups for premium members goes up *again*, that doesn't really add up. It feels like manipulation to get people to pay premium. Perhaps explaining what it is about current group functionality that puts that much strain on the system would help people understand why this choice is being made. I know I have read posts for years where people have talked about fixing groups and if anything, it is worse now than it was 5 years ago. I would suggest that new groups moving forward do not have the option for group chat and a limit on notices per week, and if the person setting up the group wants chat or more notices, they can pay a higher group set up fee to help pay for whatever it takes to fix the group functionality. Or a limit on group members in any group or something.... For example, how many land ownership groups really need group chat or the ability to send out a lot of notices? Also, I am going to bet there are many groups that aren't even used - what about a process that, if the group has not been active and does not have any land holdings, deletes the group? Many platforms have this.
  2. Hey Jennifer! Regarding your second question: There was a recent post announcing that creator preview applications are being accepted for Project Sansar. Here's the link: https://www.projectsansar.com/ ~Thea (not
  3. Will we still be able to upload the pictures for our listings from our computers, or do I have to upload them into my SL inventory? Also, do I need to keep separate copies of my items in my inventory, or does the VMM folder allow the items to be copied back to inventory if needed? (for in-world sales/displays, etc.) Now I wish I had waited to open my marketplace store. *sigh*
  4. She needs to make sure that SLVoice is not being blocked by her computer's antivirus software too - I did that accidentally and was able to whitelist it then things were right again.
  5. My understanding is that a "partial roll back" had more to do with sim state, as you mentioned, and not a portion of the sim. It seems to me like I have only heard that in the context of mainland, not privately held sims, but I could be mistaken about that. I have had to request sim rollbacks due to some griefing and LL is VERY reluctant to do them. They cross referenced the ARs relating to the griefing and we had a discussion about that being the main reason they were willing to do so. I understand the reason that they don't want to make it easy, but sheesh I think they wanted to make it clear that it is not something to be done lightly and that it would affect the entire sim. Once they got that I understood that, they were very willing to take care of it.
  6. I couldn't find their website either and the last update on their Facebook page was in 2010, Thankfully my players still work but that is really unfortunate for new content.
  7. I think that it would be beneficial to have a separate Marketplace category for gacha resale items. Regardless of what people feel about the concept of gacha resales, the reality is that there are an increasing number of marketplace stores dedicated to them. Since there is no gacha resale related category, sellers have to choose from the other categories (such as apparel, home and garden, etc). Some people do use the"Used Items" category, but others do not feel it is fitting since they have not used the items. Having the listing in the same category as that where the original creator is listing their other items seems problematic to me for several reasons, primarily skewing the search results away from the creator's other items And if a buyer is not familiar with gacha, it can be confusing that there are multiple people selling one creator's items (something that is often taught to new residents as a red flag when buying from Marketplace). I think this would be less if it was clear that the items were gacha resales. In addition, it would help the search function for buyers who may not know the exact name of the item if there were a gacha resale category that they could use to narrow their search. I think it would be better as a stand-alone category, or at the very least a subcategory of the Used Items category. I am sending this to LL via the support portal and possibly a JIRA new feature request, though I am holding off on the JIRA for now since i don't know that I think that is the way to go. I am posting here to see if anyone has some feedback.
  8. Lexia Moonstone wrote: [snip] If I were to use gachas to sell my items I think I would sell my items both ways so people could buy them how ever they want, but I don't like the idea of competing against my own creations on the MP. While I would not ever tell a creator how to market or sell their items, as a gacha player, I would not play your machine if the same items (or even recolors, etc.) were available as non-gacha items. I understand that gacha creation is a lot of work and is not for everyone. That being said I have found some of my favorite content creators by playing one of their gacha machines at an event and realizing how much I like their things. I do like the quest for the rare, but also look at the machine and the items and think about how much a similar non-gacha item would cost before deciding how much to spend. And there are plenty of times where I don't play and just go buy the similar item directly instead. Someone else in the thread mention that 100L is a good deal for a skin or hair and it can be if you aren't particular about the color you wear. But if you do, you cn spend far more than that to get the color you want. So YMMV.
  9. I don't have the same problems you seem to have. I have taken the time to tweak my settings so that I don't. Perhaps if you didn't expect everything to be perfect with no effort on your part, you wouldn't have the same problems. Second Life is not a gaming platform like World of Warcraft or World of Tanks. User-created content and the varying degrees of quality are things that can create issues for some people. But with time to adjust yourself and your viewer and computer settings, those issues don't happen nearly as much. As for me, I will take user created content in an interactive platform and the occasional issues that come with it over the slick prefab worlds offered in other games.
  10. I am assuming you are talking about the Linden homes provided with premium membership. If the flashing lines are ban lines, you can turn them off on your own parcel. If they are on a neighbors house, you do have the option to abandon that house and get another one. You can do that up to 5 times I think.. and then you at least have the chance to get a house with different neighbors. I doubt you would be able to get a refund for that.
  11. The sim where I had the issues is Eyefliez. We also had some issues with music and sound on Atlantizz the week before that (our former venue location)
  12. I am the owner of a live music venue. We moved to a different sim and had our first show there on September 13th. We were hosting three hours of shows that night. The first hour we had about 30 people on the sim. The second hour, we had an increase in people and when the sim hit about 40 avatars, the time dialation and sim FPS tanked. Nobody could move and people crashed off the sim and could not get back. The sim never went down and several avatars remained on the sim. We had to move the last 1.5 hours of shows to another venue in order to be able to hold them. After the shows were over, I filed an offline region ticket with LL since I could not even get on the sim to restart it. The sim was restarted and seemed to stablilize. We went ahead with our plans to hold a single hour of live music on Sept. 15. Once the number of avs on the sim approached 40, the same issue occurred and we moved the show to another venue to finish the show. The sim owner filed a support ticket with LL and the sim was changed to a different server. We did a massive script and av stress test to see what would happen and the performance seems to have stabillized. However, I frequently have trouble getting audio streams to work on the land itself and often have to relog to hear sound when I teleport to a different sim, something that I never had an issue with before. My venue has hosted events with as many as 95 people on the sim at one time and then we didn't suffer the kinds of performance issues that I mentioned before. This issue has started to affect not only my venue, but other art, music and dance activities that are important to me and many others in Second Life. When we can't perform basic functions such as being able to change media streams and having sim performance issues with a relatively low number of avs on a sim, this affects a lot of things that people enjoy about SL. ~Thea Dee Co-Owner, Ground Zero Music and Art Co-Owner, Pumpkin Pictures Soloist, Guerilla Burlesque
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