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Dolly Waifu

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Everything posted by Dolly Waifu

  1. Thanks for sharing @Pierre Ceriano! Added all your links!
  2. Thanks for sharing! Great post! It's been added.
  3. -saved for later, just in case-
  4. If you want newbies to get better, the information has to be readily accessible, and no one person has time to run a class on the subject. That much is clear. I just made a thread for organizing SL-specific mesh tutorials, tips, information, etc. Please share your good info there so we can help each other out. I'll be looking through this thread as well and updating my intro post with links that have already been shared here.
  5. I saw some squabbling in another thread about the fact that newbies to meshing don't learn the basics first, have unoptimized models, don't set up proper materials, and more. The general consensus was that there just wasn't a lot of information out there that was readily accessible and SL-specific, and no one person has the time to set up courses on the subject. So, I say, let's crowd source it! I'll be compiling links and tips shared by anyone who posts. Things you post should specifically relate to creating and optimizing mesh (rigged or otherwise) for SL. The only general tutorials or tips that are allowed here will be ones relating to how to navigate Blender and Avastar. So please, mesh experts of SL, share with us your wisdom! Blender Basics Playlist of Blender "Tip of the Day" (Warning: May not be SL exclusive. Take with a grain of salt.) Manipulating 3D Objects in Blender Collections VS Layers Creating Models Using an offset Pivot Point (inworld rotation that isn't from the center of the object) Texturing Texturing meshes without having black lines or seams Baking Shadows with a Transparency Alpha Some tips for Creating/Unwrapping UVs Stitching Multiple Vertices Together in UV Creating Ambient Occlusion (AO/Shadows) Fixing Dark Interior of Object in AO Fixing Unexpected White Line in Ambient Occlusion (AO/Shadows) Fixing pixelization on Bake The Seven Deadly Sins of Texturing (And how to avoid them) Materials Optimizing Mesh for SL Smoothing Models + Reducing Polygon Count Texture Optimization Rigging and Weighting Uploading and adjusting in SL How to upload mesh to SL Misc.
  6. That's crazy, considering most SL sims are basically avatar parking lots nowadays.
  7. The ones I use aren't too bad. I have used both the ACS CCU and the controllers from Nanite Systems. They both work right out of the box (though you need to buy a separate battery for the NS ones). You just need to set up RLV on your viewer to get full functionality. If you use firestorm, that's as easy as checking a box in settings and relogging. I've never tried making my own. ACS provides programmed "rules" to follow, that can be added to or changed by people who have access to do so, as well as some basic settings and options you'd expect a robot to have, such as the ability to be muted or shut down, and controlled via a remote. It also has an optional battery and doll key if you like the idea of being a robot that actually needs charging or winding. The NS is much more in-depth and provides various personas and "speech filters" that can modify your typed output. You have a battery by default and can view your current power usage. You can turn off various "subsystems" which correlate to RLV restrictions to save power. Both have you talking through an object and spitting out green text, though the ACS only does so if the name you set yourself to via the system is different from your display name. If you just wanted the talking through an object part and none of the other neat features, you could use a simple roleplay tool. Though, without RLV, those can be a bit more cumbersome as you generally need to remember to type on a specific channel. Solares has an RLV chat tool that you can use without typing on a specific channel, though you'll need to use one of the dialects it provides, or make your own. There's robot-speech built into it though. Hope that helps! Any more questions, just tag or quote me.
  8. I actually am one of those people who plays robot characters on SL. However, I don't intentionally present myself as your typical SL chatbot. I generally play as various forms of sentient robotic humanoid with different degrees of personality and humanity. Think less Cleverbot and more Detroit: Become Human. HOWEVER, I do talk through an object, which I think confuses some people. I find people tend to sometimes ignore me unless I'm in a roleplay sim where people are familiar with the system I use, likely because they think someone's scripted pet is spitting out one-liners at them. One of my characters leans more heavily towards the robotic side of things speech-wise, and has less personality than people would expect from, say, a human character or avatar. She helps out a lot at the store that manufactured her core (Nanite Systems), answering questions, demoing products, and providing tech support for other robots and their users. She gets mistaken for a chat bot a LOT. It's happened often enough that I now have a line in my About Me that states, "Yes, I'm a real person in here. I promise." It doesn't offend me though. If nothing else, i'm flattered! Clearly I'm doing a good job playing my character! If anyone here has any questions about this sort of roleplay on SL, I'd be happy to answer them! Edit: I also don't do a lot of repeating specific phrases. I do have some "programmed" responses but they're all pretty generic things that you might not even realize were on a programmed phrase-list. Examples include: "Hello!", "Do you require service?" and similar things to that.They're hard-coded into the robot controller I use, and change to different variations of the same phrases if my character's "persona" is changed in her settings.
  9. Disclaimer: I am not a lawyer and this is not legal advice. The answer is: sort of. The way i'm understanding what I found in the TOS and associated documents, you're welcome to use snapshots and machinima you take in SL in any other derivative works, royalty free, so long as they follow the guidelines set forth for such things. However, you don't have permission to use SL's trademarks such as the terms "SL" "Second Life" or the eye-in-hand logo. Furthermore: So, put simply, yes, but tread carefully and make sure you read through Section 1 of the Second Life Terms and Conditions and the official Snapshot and Machinima Policy. Ignorance of the rules is not an excuse to not follow them, so be sure you read those documents top to bottom and make sure you're on the up-and-up. You wouldn't want someone coming in and sweeping the rug out from under your feet because you figured you'd be alright, or wouldn't get caught.
  10. This was a snapshot taken in SL, digitally converted to lineart, then painted with digital watercolors. I had a lot of fun making this!
  11. Having trouble logging on. It gets stuck at "loading world" and freezes my viewer so I have to force quit it. Agni works fine. I was logged in maybe an hour and a half ago, but my viewer froze and I haven't been able to log in since. I know it's a test server so outages are to be expected. I'm just making sure it's not just my viewer or something. I checked here to make sure I was logging into a region that's up, and still no dice. Anyone else having issues logging in?
  12. Decided to also post a more close-up picture in better lighting.
  13. Decided to dig out some of my R2 clothes today for my shift at the maid café. Anyone want a snack? ❤️ (it's on a beach, so swimsuits and skimpy clothes are totally acceptable!)
  14. Cat drone today. All dressed up with nowhere to go.
  15. R2 rules! Nice look! Hadn't thought of using that outfit as a labcoat, but i'm for it.
  16. If you'd list your skills and experience, you'd probably have better luck. Most jobs pay in tips.
  17. Does anyone know what this dang dress is? I've been looking for it for a while now and no luck. Posting here on the off chance someone else recognizes it.
  18. I absolutely love shopping. Message me inworld and i'd be happy to help you find some stuff. Seriously. I'd do it here but I don't want to derail the thread. Haha
  19. Honestly, getting involved in basically every community SL has to offer has really diversified my fashion sense. I've definitely gone though one-note phases before settling where I currently am. I think it also helps that I never delete anything I pay for, so I've got tons of pieces to pick and choose! There's nothing wrong with being one-note though! As long as you have something that works for you, that you're comfortable wearing, that's what matters! SL' is basically just a more advanced version of those dress-up doll games from the early 2000s anyway, so whatever's fun for you is what's right!
  20. I sort of flip-flop from 90's grunge or punk mixed with modern American or Japanese street fashion to a girlish dolly or lolita style for my main non-roleplay avatars. My robot roleplay characters tend to mostly wear futuristic styles: latex, neon, thigh high boots, light colors with high shine. A few do have a more dollish fashion to them though, or else have one or two outfits like that. It was partly inspired from an image I saw inworld for a product from :::SOLE:::, and partly based on Japanese maids. Any other roleplay characters I make tend to dress in very soft and delicate clothes. Pastel blues, rosey pinks, pale yellow, light gold, and white. Silks, robes, or thin, flowing fabrics. I'd say a lot of their fashion is based on Roman, Greek, and Celtic goddesses, and Galadriel from Lord of the Rings.
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