Damus Ember
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Posts posted by Damus Ember
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😅
I didn't see this in the wiki: http://wiki.secondlife.com/wiki/Touch_start
And here: http://wiki.secondlife.com/wiki/Touch_end
Â
QuoteThe best advice is NOT to do state changes from within touch_start. Use touch_end and do the state change there. Changing state from within touch_start can cause the next occurrence of THAT touch_start code to be missed.
So, not only "touch_end" is the right fix, but Linden Lab doesn't take their own advices into account 🙃
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Thank you @Mollymews
It seems to be better with touch_end but that doesn't make any sense.
I take that as a temporary fix.
There's no reason for "touch_start" to be less accurate than "touch_end"...
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Thanks for your test !
I've the exact same behaviors than you.
The touch from the right-click menu seems to work everytimes !
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No, I can assure you it's more than a server side delay...
It works correctly one time out of two.
It's not a delay because sometimes you can wait indefinitly and nothing will be rezzed.
Until you reclick on it.
It's like if some touch events (one time out of two) aren't taken into account.
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Hello @Mollymews,
The code is still the one given by Linden Lab.
In my previous post, i said it didn't work because of some mistakes i made...
Now that it works, I just want to understand why nothing happen on the second click on the Rezzer.
The first time I click on the rezzer it works correctly but nothing happen on the second clik.
What should be changed to make the rezzer works every time you click on it ?
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I made some mistakes...
So, it works but only the first time you click on the Rezzer.
The second time nothing happen.
The third time it works again, etc...
Why does it act like that ?
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Hello,
I've tried the code given by Linden Lab but it just doesn't seem to work at all...
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In fact, EEP seems to add a huge halo on every glowing stuff.
It makes every glowing objects bigger at night and even bigger in daylight...
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Hi,
I've just tried the latest release ( Second Life 6.4.0.540188 ) on Windows, and it seems the glowing particles are bigger than before when seen from far away.
Is that normal ?
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A little research with google bring me to this:
http://www.digitalperversion.net/gardenofshadows/index.php?board=49.0
http://www.digitalperversion.net/gardenofshadows/index.php?topic=24888.0
Advanced Lighting Model Mystery
in Second Life Viewer
Posted
Hello,
I've tested the Vulkan Beta Driver 516.48 on Windows 10 and no more rendering glitches
There's the version 515.49.05 for Linux too.
https://developer.nvidia.com/vulkan-driver