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Selena Daehlie

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  1. What are you exactly looking for regarding animations being mod? Or are you looking for the SL import file as in animation file?
  2. if it was 2500 euros then the budget is way too much. But besides that: A) wait for the next gen cards B) go for Nvidia cards if you also utilize anything that uses opengl....like SL for example. The problem is that AMD's drivers for opengl are not performing as they should be and mostly underperform compared to Nvidia. Unless AMD increases the opengl support OR SL switches to vulkan, you can expect a poor performance.
  3. Hi, I got a question :3 I see some creators who have a rigged mesh tail that are animated by animations instead of the usual script/mesh method. Im certain that it uses either avastar or the trick where you dislocate points of bone origin. My question however is this: how was this done and which bones? I have a hunch unused bones are used, but Im unfamiliar how this works. Are there any existing topics regarding this or any tips?
  4. There should be a devkit inworld already, definately at start of oktober even. Its a bit small though to find the free vendor that hands out those kits. Its a bit up on the maitreya body vendor. This post might be a bit late since its almost a month ago
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