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Hitomi Heron

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  1. As of 10:20am SLT I am recieving "Unable to Connect to Simulator" Login Error messages. Right now I am assuming this is caused by ongoing maintenance but I was able to log in yesterday without any problem. I have tried my last location and home location and its the same deal. Is this really due to maintenance because the SL Grid Status post doesn't mention login issues as one of the expected problems? Edit: Nevermind it seems to have been a case of I just had to keep trying. Though it did take me about 12 tries before I finally got in.
  2. Cool thanks, looks like that worked for me. I hope they fix that bug but for now I guess its nice to have a work around.
  3. This sounds a lot like the exact same problem I have been having. Here are my specs: CPU: Intel Pentium Pro/2/3, Core (Unknown model) (3333 MHz) Memory: 12279 MB OS Version: Professional (Build 7600) Graphics Card Vendor: ATI Technologies Inc. Graphics Card: ATI Radeon HD 5900 Series Windows Graphics Driver Version: 8.17.0010.1041 OpenGL Version: 4.0.10151 Compatibility Profile Context libcurl Version: libcurl/7.20.1 OpenSSL/0.9.8j zlib/1.2.3 J2C Decoder Version: OpenJPEG: 1.4.0.635, Runtime: 1.4.0.635 Audio Driver Version: FMOD version 3.750000 Qt Webkit Version: 4.5.2 I made another thread about this too where I give all the details of my situation but one thing I would like to say right here is that I KNOW that this system can run Second Life because it has done it many many times before.
  4. Ok I usually run in Emergence Viewer release 1.5.2 but I have tested this on the latest version of Phoenix and the latest SL Viewer from Linden Labs and its the exact same kind of problem. When I open any SL viewer its slow right from the get go. It takes a long time to type out my name and password and it takes a very long time (around a minute or so) even to do something like open preferences. When I log in everything looks fine even on high settings and the Statistics window shows me with very high fps and a fairly high bandwidth and no packet loss. However things still move so slow that even standing still it takes over a minute for me to see an object move at all. I have tried clearing cache, lowering my settings, reinstalling, going to a different sim and none of this seems to make any difference what so ever. I also checked and all the necessary programs and applications have full rights through the firewall. My specs are below: CPU: Intel Pentium Pro/2/3, Core (Unknown model) (3333 MHz) Memory: 12279 MB OS Version: Professional (Build 7600) Graphics Card Vendor: ATI Technologies Inc. Graphics Card: ATI Radeon HD 5900 Series Windows Graphics Driver Version: 8.17.0010.1041 OpenGL Version: 4.0.10151 Compatibility Profile Context libcurl Version: libcurl/7.20.1 OpenSSL/0.9.8j zlib/1.2.3 J2C Decoder Version: OpenJPEG: 1.4.0.635, Runtime: 1.4.0.635 Audio Driver Version: FMOD version 3.750000 Qt Webkit Version: 4.5.2 What is really wierd is that I have played Second Life on the same viewer on this same machine before as recently as a month ago. My machine was broken for about a month while Dell replaced basically every piece of hardware in my machine twice before it finally got working again. I have reinstalled everything. Drivers look ok too. The only thing I can think of is that I used to run Second Life off a wireless connection but right now I am using a wired connection, but that should only make it faster right? Are there some settings that I need to change or something like that to run it on a wired connection? My internet runs faster but Second Life runs a heck of a lot slower. Has anyone else experienced something like this and if so is there a fix for this?
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