Is there a way to have an llTargetOmega rotation that will always stop rotating at one spot? Specifically, is there a way to make it continually slow down until it reaches that point from when an object was touched? For example: An object is rotating around the X-axis and it is touched when the rotation is at 134,0,0. The object needs to stop rotating in 5 seconds and stop at 0,0,0. Can a script be made to determine a number of steps required to bring that object to a stop at 0,0,0 gradually in 5 seconds, etc?