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HellenaMaezono

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About HellenaMaezono

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  1. Thank you! Yes... sadly, timezone is a big obstacle for most of us, which is why we are trying to find more staff, so that the hospital is never left on its own. But applications are coming and being reviewed, which is very encouraging 😊
  2. @cutieje thank you very much! I just collected your application and I'm reviewing it. You will be contacted once it gets approved!
  3. @Toxeos75 and @SarahKale thank you for your replies! Your application is currently being reviewed. You will be contacted via IM once approved!
  4. You can also apply directly via the forums. Quote the following in your reply: • SL name: • Display name: • Gender: • Rezz date: • Timezone: • What position are you applying for? (Doctor, Midwife, Nurse, Other): • Do you have any previous experience? Did you attend any school? How long have you been practicing? • How much time can you offer to your position? Fill the form below with a list of your possible shifts in SLT: (e.g MON: 10AM-12PM SLT) » MON: » TUE: » WED: » THU: » FRI: » SAT: » SUN: » TOTAL: *** hours/week • Why do you think we should hire you? What are your traints, and what can you offer to our patients?
  5. LifeCare :: Maternity and Medical Center is a roleplay centered institution founded in 2016 and relaunched in 2019. Designed after a realistic hospital, our purpose is to offer accurate roleplay and thorough support to every patient, following Moms and Dads through each step of their experience from conception to delivery. We offer support for POOTERBILT, Twisting Fates, Mama Allpa, Deciduan and other HUDs, as well as standard roleplay. Our sim is Moderate leaning towards PG. As such, please keep your usernames, group tags, behavior and general appearence appropriate to the sim's rating. We are looking for reliable and dedicated staff members to build a new team: • Doctors (General, OB/Gyn, Pediatrician, etc.) • Midwives and Doulas • Nurses • Other (Massage Therapist, Childbirth Class Teacher, etc.) ⚠️ No RL experience needed. On-call Doctors and Apprentices welcome! NOTE: We are currently looking for Co-Owners and Managers to cooperate while the owner is away (GMT +9 with a full-time schedule IRL). For more information please IM Ɗʀ.Lεηα ღ (HellenaMaezono Resident). 💠 Each staff member should: • Be over 90 days old; • Be responsible and able to keep appointments; • Be accustomed to standard roleplay and basic HUD systems (Mama Allpa, POOTERBILT, Twisting Fates, Deciduan, etc); • Be friendly, committed and always willing to keep learning and evolving; • Be accustomed to SL emotes and able to express themselves with the use of proper spelling and correct grammar. 💠 Each staff member will: • Receive their own set of scrubs; • Be trained for the first two weeks of employment; • Earn 75% of each package and service sold, and the full amount of each tip and donation from their patients; • Have a flexible schedule with at least 2 days off per week; • Get from 25% to 50% off on each service for them and their family (partner or children). For those interested, please leave a message below before applying. To apply, please fill in our application form and leave it in our mailbox over at the Reception, or IM it directly to Ɗʀ.Lεηα ღ (HellenaMaezono Resident) http://maps.secondlife.com/secondlife/Business District Juliet/150/148/29
  6. Thank you so much for giving me these tutorials!! I've followed them, and I've been able to create a coffee mug, but there's something that I need to sort out: I'm using Aditi, the beta grid, and it says that I don't have permission to upload the mesh... I've clicked on the link for the IP tutorial for Aditi (https://secondlife.aditi.lindenlab.com/my/account/ip/index.php) but I can't see anything more than a blank page! Any suggestion?
  7. Hey, it worked!! Thank you, I didn't know that!! Anyway, I couldn't find any good tutorial on the new meshing method...
  8. Hello everybody, I'm writing here because I don't know what to do anymore. I'm pretty new to sculpted, I got into them about two or three days ago, and I have to say that I really enjoy using Blender and creating every kind of shape I want. To understand how to use it, I had to follow some tutorials, especially this one and this one. I followed every single word of it, and I could create a table leg, a pawn, a box and a pillow. All of them looked perfect in Blender, but when I tried to upload it on SL servers, this is what I get: What did I do wrong? Please, help me :(
  9. Aaarghh, too many things for me @.@ May I add you two as friends so that you can help me in-world? It's really too difficult for me right now...
  10. Innula Zenovka wrote: Try something like this: integer max;list recipients =["my uuid","my friends's uuid","my other friend's uuud"];default{ state_entry() { max = llGetListLength(recipients); } touch_start(integer total_number) { string name = llGetDisplayName(llDetectedKey(0)); while(max--){// this actually reads the list from bottom to top, but that doesn't matter in this case //read each uuid in turn and send the message llInstantMessage(llList2Key(recipients,max),name+" is at the door"); } }} I tried it. At the beginning it worked: But then, it started doing this, and I couldn't stop it! :matte-motes-confused: If it wasn't doing this, it would have been awesome... but anyways isn't there any way to make it whisper "-Username- just rang your doorbell" without the "doorbell" word at the beginning? Thanks a lot for your help
  11. Well, at least we understood it's a bug LOL
  12. @Innula Zenovka: Thanks a lot for the first link! It has been very useful to me, I can't wait to set everything up! But, for the pager, I did not understand what to do. I'm totally new to scripting :matte-motes-frown: It says: key owner; default { on_rez(integer start_param) { owner=llGetOwner(); // get the key of the objects owner. } touch_start(integer total_num) { llInstantMessage(owner,llKey2Name(owner)+", " + (string)total_num +" Avatar(s) touched me!"); } } But what should I change to make it send the message to all the three of us? Thanks a lot for your reply :matte-motes-big-grin: @Rolig Loon: Thanks for replying! Being not a scripter, I thought that the bed used to rez the balls... anyways I already tried removing the other poseball. But it doesn't work...
  13. Hi everybody! I was trying to fix a bed. It was at the beginning a full-perm free double bed and, since I needed to have a matching single bed, I provided to edit it. Being a single bed, I need the poses to be for only one person, but the bed obviously rezzes two balls, even if I use only the one destinated to a girl. What should I change into the poseball script to make the bed rez only the girl's poseball? integer ch; integer group; integer hear; integer i; integer visible; key avatar; show() { llSetAlpha(1.0, ALL_SIDES); llSetScale(<0.2,0.2,0.2>); llSetText("", <1.0, 1.0, 1.0>, 1.0); } hide() { llSetScale(<0.01,0.01,0.01>); llSetAlpha(0.0, ALL_SIDES); llSetText("", <1.0, 1.0, 1.0>, 1.0); } default { on_rez(integer channel) { //hide(); llSitTarget(<0.0,0.0,0.1>,ZERO_ROTATION); llSetSitText("Sit Here"); avatar = NULL_KEY; ch = channel; group = 0; llListenRemove(hear); hear = llListen(ch,"",NULL_KEY,""); llSetTimerEvent(120); } changed(integer change) { if (change != CHANGED_LINK) return; avatar = llAvatarOnSitTarget(); if (group) { if (avatar != NULL_KEY && !llSameGroup(avatar)) { llUnSit(avatar); llWhisper(0,"no permission to use poseball"); return; } } llSay(ch+4,(string)avatar); //requests perm, sets animation if (visible & avatar == NULL_KEY) show(); else hide(); } listen(integer channel, string name, key object, string str) { i = llSubStringIndex(str,">"); if (i != -1) { llSetRot((rotation)llGetSubString(str,i+1,-1)); llSetPos((vector)llGetSubString(str,0,i)); } else if (str == "1") { //PINK llSetColor(<0.835,0.345,0.482>,ALL_SIDES); //soft pink //llSetColor(<1.0,0.0,1.0>,ALL_SIDES); //hard pink if (avatar == NULL_KEY) show(); visible = 1; } else if (str == "2") { //BLUE llSetColor(<0.353,0.518,0.827>,ALL_SIDES); //soft blue //llSetColor(<0.0,0.0,1.0>,ALL_SIDES); //hard blue if (avatar == NULL_KEY) show(); visible = 1; } else if (str == "0") { //HIDE hide(); visible = 0; } else if (str == "SHOW") { //SHOW if (avatar == NULL_KEY) show(); visible = 1; } else if (str == "ADJUST") { llSetAlpha(0.2,ALL_SIDES); llSetText("Adjust",<1.0,1.0,1.0>,1.0); llSetScale(<0.1,0.1,5.0>); } else if (str == "SAVE") { llSay(ch+8,(string)llGetPos()+(string)llGetRot()); } else if (str == "GROUP") { group = 1; } else if (str == "ALL") { group = 0; } else if (str == "DIE") { llDie(); } else if (str == "LIVE") { llSetTimerEvent(120); llSay(ch+4,"ALIVE"); //msg to pose1/2 -> to menu } } timer() { //not heard "LIVE" from menu for a while: suicide llSay(ch+4,"DIE"); //msg to pose1/2 -> to menu llDie(); } } Other thing: I've also edited a full-perm, freebie doorbell fitting it to what I needed. What I wanna do is to make it a pager (is that the right name for it?), something that sends a message to the house owners and tell them someone rang their bell. I'd like it to send the messages to me, my boyfriend and my best friend, since we all live in the same house. Which script can be good for this? Please, lemme know. Thanks to anyone who will read this post and who will try to help me. Hugs :matte-motes-bashful-cute-2:
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