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About ArsHarmonia1488303095

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  1. I had no idea, after the RZ ban, there were others still doing the same. Thanks for the link Irene!
  2. I think that dissabling media autoplay is enough. Personally I have the autoplay dissabled because my internet just is not so fast and when I tp to an overloaded sim, this seems to add to the rezzing time it demands. But it has been said, if you are in doubt about a certain place, turning off your media previous to teleport to a suspicios place would be a good idea. Also, if you use Phoenix, each time you go somewhere, even with your media enabled, if the stream you are about to hear isn't in your "white list", it will ask you if you trust it, you can just allow it temporarily, refuse it temp
  3. Since you have doubts about it, I would answer you that there is no hurry or need to spend money, Most activities you can do in SL are for free, there are a few that requiere smaller investments, like equipment to get involved in certain roleplays. You can modify your avi, and get free clothes, skin, hair, clothes, etc., just for free. I would think that spending money is something you do when you reach certain point, that you feel like it is an expense you are willing to pay like the tickets for a movie. For instance, at the point when you found a certain skin or a particular avatar, that'
  4. Make sure that your trading limits haven't been reseted when you updated your credit card info: https://secondlife.com/my/lindex/describe-limits.php
  5. If you never bought lindens before, your limit to buy L$ is only u$30, that would be around L$7500. Take a look at this page while you are logged, the limits that applies to you should be highlighted. https://secondlife.com/my/lindex/describe-limits.php If that's not the answer, probably you need to call support Billing support phone numbers Toll-Free (US/Canada) 800.294.1067 Long-Distance 703.286.6277 Local Toll-Free numbersFrance: 0805.101.490 Germany: 0800.664.5510 Japan: 0066.33.132.830 Portugal: 800.814.450 Spain: 800.300.560 UK: 0800.048.4646 Support is in English Only 
  6. Perhaps the sign is not your parcel but in a neighbour parcel. Right click on it, select edit, by the arrows position you should be able to realize if the object it is actually inside your parcel. If it's not, then you'd have to contact the neighbour parcel owner and ask him/her to return it. Another option is that the sim or your client are slow refreshing, First try relogging, if that doesn't work, you might need a sim restart. To have your sim restarted if it is mainland, you'll have to submit a ticket, if it's a private sim, you'll have to ask a estate manager or the sim owner to restart
  7. Hello Cheval! There is a list of alternative viewers here: http://wiki.secondlife.com/wiki/Third_Party_Viewer_Directory At the bottom on the list there are some non-graphical viewers that might work as you are looking for.
  8. Pamela: I read your post about you ARing someone. What you mention about merchants is a different issue than what Chelsea mentions about customers. I agree that for different reasons, specially when it comes to arguments about content theft, there should be a chance to reach a real person. Althoe, I don't know how that works with international regulations, and I always suspected that LL tries to avoid at all costs falling in those situations. And actually, I wonder if what it is necessary is that you are able to identify a real person behind a merchant or what would be necesary is that LL act
  9. Gracias Wara, están muy buenos. Lo que te dice Cat lo noté también en el último, no en el del televisor, más que el volumen de la música, creo que es que es muy aguda y se mezcla mucho con tu voz creo..
  10. About the payment info on file: as Josh has standed, is not always easy to have payment info on file, not for every country. If you check in Answers, you'll see alot of people, not only in Southamerica, that had problems when PayPal was blocked for people outside US. But even with PayPal enabled, it doesn't cover all the countries, nor all the possible payment methods people in the different countries is used to or allowed by goverment laws to. There are also Recognized Exchanges, and they exist precisely for this reason, some people uses them to trade L$ for RL money of different currencies,
  11. Hi Chosen. Thanks for going through the pain of reading my post, while reading your reply I realized I made more than the spelling and grammar mistakes I already fixed, and sometimes simply used the wrong terms. I spent quite a while trying to post quoting you and explaining step by step, but apparently results in a very very long text and when I try to post it I got all kinds of warnings. So, sadly, I'll summarize. First and perhaps most important, because I believe it took you, and probably others, a lot of work trying to figure out what I was trying to say (it was late last night when I
  12. I like that idea, if I delay too much to teleport, then I choose not to go But my question, is more building oriented, what I have to consider when building? a user that will see the lowest quality possible of everything, and needs the shadows to be stressed and exagerated for them to see some realism on the scene? or a user that will see the scene at full client quality, without excess of details added to replace client quality? I feel it is a vicious cicle, if there are too many textures used merely to replace what client can do and does, but people lowers it because at full quality it is
  13. The post about building codes has inspired me to ask about something that is bugging me lately. I noticed that every day more builders include "shaded" o "shadowed" textures in their building, houses and stores but what called more of my attention, is that I can see that effect in almost every new item. I think that trend started with the sculpties mostly, it's not too difficult to include ambient occlusion in a texture, or even shadows. In the "old" times, we didn't had reflection and shadows, I don't remember if we had them by the time the sculpties came to life
  14. Perhaps a section of the wiki dedicated to "optimal measures" for certain builings, avatars, etc. As pointed out before, buildings try to match the camera, then avatars, and so on. Now we have "Linden Houses" for instance, and we always had default avatars, the creators involved in those proyects could write down, and perhaps submit to community discussion, the measures they took, the considerations they made for them, etc.
  15. I cannot agree more! It would be interesting to know what avatar makers have to say about too.
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