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Lee Ponzu

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Everything posted by Lee Ponzu

  1. Why do you need to do this? The usual solution, I think, is to just use some largish arbitraty number and hope others don't stumble upon it by accident or on purpose. Don't use -100748. That one is mine 8-) To get a new unpredictable number for different runs, you might: Compute a hash of something that changes, like the hour or the date or the location. Set up an external server, or maybe some sort of in world server object. Start with a known channel, and "publish" a random number there. Have the parent object pick a random number, and let each child send it message on a known channel and the parent replies with the "random" number. None of these ideas are tested, nor do I have code. I am just babbling... lee
  2. One factor (of many) is the type of image you are using for the texture. For example, if the rug texture has shadows and wrinkles and so forth, the the rug will appear to have those, even though the prim is flat. If the rug texture is evenly lighted then the rug will look flat, even on a textured sculpty.
  3. All the songs that iTunes palys for you are stored in files in the file system. Go browse around in the iTunes library. Then you can either make a copy of the files you want to some other location on your computer, or you can point your streaming software at those files, or yo can upload those files to some server. Note that some or all of the iTunes files might have one or another form of copy protection on them. in short, there is no short answer.
  4. The tool I always imagined... Create an object inworld, using prims. Click a button and it is converted to a similar object made from sculties/meshes You own it, of course, so you can then download and work on with whatever outworld tools you want.
  5. Ummm, ellerc, that isn't you. It is cartoon that you created and put up on the internet. And it isn't actually nude, it is just colored that way....
  6. Protect it?? From what? It isn't like real property. Nobody can steal it, or mess it up, or leave a wet spot on your sheets. ponzu
  7. I suggest you go talk to people who already sell cars in the market place.
  8. So far as I know, under 18 you can go anywhere that is G rated. If you get verified as 18 or older, you can go anywhere.
  9. You might also want to take the houseboat apart, study it, and then make your own hull. You might even find a way to improve it. Also, this seems like a simple application of a sculpty. it is fairly easy to figure out how to take a big box or cylinder, and mold it into a hull-shape. The main advantage of the scultpy would be in is only one prim.
  10. This isn't new anymore. Download location: Second Life Viewer downloads page Mesh Import NEW August 12th! - Beta Viewer - Mesh The mesh viewer is now officially in beta! You can get it from the Downloads page of the Second Life website. This beta viewer is the most stable viewer for interacting with mesh content, and is recommended for most Residents.
  11. Reduce your Graphics settings to low... I keep a couple of ice packs in the freezer. When I want the fan to be quiet, I put the laptop on an ice pack. Frozen peas or corn work, too, so long as you don't eat them later.
  12. I don't have any great advice. Have you tracked down the SecondLife.log file and looked to see what is in there? Have you defregged your hard drive? Have you tried using Preferences to set your graphics as low as they will go before you log in? Have you tried the most recent Viewer Beta (which has version number 3.x). Goog luck. Oh yeah, have you done a hardware test on your GPU? They do go bad eventually, because of the heat. Mesh Import NEW August 12th! - Beta Viewer - MeshThe mesh viewer is now officially in beta! You can get it from the Downloads page of the Second Life website. This beta viewer is the most stable viewer for interacting with mesh content, and is recommended for most Residents. Download location: Second Life Viewer downloads page
  13. Try the BETA viewr on this page. If it doesn't work, create a Jira, or report back here and I will... http://secondlife.com/support/downloads/ Note that NO current offical viewer officially support Lion. That is why I suggest that people using Lion use one of the latest versions. The current offical Beta is 3.x. if anyone can test this bug there, that would be great. (I don't have Lion yet 8-(
  14. In my opinion, it comes down to GPU as the first issue. What are the options on the current iMacs and minis? ((I go look)) OK. Back. Mini, NOT the one with intel graphics, the other one. iMAc Any. the more expensive ones have slightly better GPU. By the way, it is usually very easy to upgrade memory on an iMac yourself, buying memory from, for example, www.crucial.com. So if you get 4GB but want 8GB, consider doing it yourself.
  15. One possible approach. When the conveyer arrives at the patient, it sends a message to the patient. The patient then "follows" the conveyer. That is, the patient uses the same movement algorithm the conveyer uses so they both appear to move together. Lots of detail left out 8-) ponzu
  16. if you ever use the WASD system, you can use E/C for pgup/pgdn. There is also a config file in there somewhere which binds hot keys to actions. Maybe you can bind to something else.
  17. It is a WIKI a Web site that allows collaborative editing of its content and structure by its users. wiki |ˈwikē| noun
  18. It might be, but it would be a pain.. I think the big issue would be all the libraries. You would have to build them all from scratch for your hardware. I think the V2 viewer people call this a "STANDALONE" build. Go to hg.secondlife.com and download the sources. Read through all the config files and change references to Intel to PPV, etc. Build. Identify all the library misses that you see in the link phase. Get those libraries. Figure out how to build them. Last but not least, there are a couple of email groups that discuss these things in detail. YOu can find out about them on the Wiki. That is where to ask this question. Somebody might already be doing it. ponzu
  19. My disctionary says [ verb, trans. ] represent (a geometric object) as a set of finite elements for computational analysis or modeling.
  20. Take some photos of yourself, front, left, right, back, and upload them. Then put them on a board. Adjust your SL shape using sliders to match the photograph. Then retch.
  21. i don't think the viewer supported by Linden Lab has pie menues anymore, does it? Maybe I missed that memo.
  22. What a great idea for marketing... Second Life. Going to hell in a hand basket since 2003
  23. Ask someone who might know...
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