Laurent Bechir
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Everything posted by Laurent Bechir
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Hello, When I want to add a picture to an announce I'm modifying in the viewer, I receive this error message : ["Attachment /tmp/texture20150907-27837-9w134i.jpg is not recognized by the 'identify' command.", "Attachment /tmp/texture20150907-27837-9w134i.jpg is not recognized by the 'identify' command.", I have no problem with the same picture added to my announce directly inside marketplace in Safari. What can be the problem ? Is it a bug that I should report or which was already reported ? Thank you
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Hello, Which payment solution is the best from Skrill or Paypal to send and receive money from and to Second Life ? Thank you
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Great. Thank you
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Hello, I've notices that when two platforms in the sky are standing side by side at the border of two sims, the avatar falls when crossing the border. Is it possible to avoid this problem ? I'd like to build a bridge between two stores in the sky, and this bridge would cross the border between two sims. Thank you
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Hello, I'm looking for a bird on which avatars could be sitted and which would transport them between two stores, the two stores being at the same height in the sky, both sims on which the stores are being side by side. When I am with my avatar in one store, I can see the other store. Thank you
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Hello, I've seen around several mesh bodies (Mesh Project, Maitreya, Belleza), each one with its own developer kit. You have also Sli nk appliers, ... How do clothes designer manage to create clothing for all those bodies, appliers, ... without getting head aches ? On top of that each one of those bodies is quite expensive. I'd like to know the experience of designers doing clothes for mesh bodies on how they manage their creations to fit with these bodies. Are they doing appliers for all of them ? Are they choosing one mesh body brand for all their creations ? I hope I'm clear with my question, but don't hesitate to ask for precisions if my question is not clear enough :) Thank you
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Hello, I'd like to make a movie under the water within three different sims, the goal being to show the landscape under the sea. My avatar would eventually be a manta ray. I've made a test, full screen and ui hidden with the advanced menu option, and it works qui well, besides the moment when I want to make my avatar turn. When I do this using the keyboard, the movment is abrupt. I'd like to have my avatar moving smoothly all the time. I've tried rescene, but for the moment I'm quite lost on how to use it, and it seems too complicate for just filming a manta ray wandering under the sea. Is there some simple tool to do that ? Can I use pathfinding for that, and if yes, are there some easy tool for that ? Thank you
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Hello, I've made a mesh with 3 faces, 0, 1, and 2. They have all different materials afftectes in Blender. I put on faces 0, and 1 a texture named "gold", and on face 2 a texture named "gold_special". It works as long as I let the obect inworld. As soon as I take the object in my inventory, the texture of face 2 turns to be "gold". What can I do to solve the problem ? Thank you
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Hello, Is there a place to advertize products to new residents ? AlaFolie has in its store a good deals place where it's possible to get older creations at small prices, and I would like to advertise about that, but I don't know where. I was thinking that some of the new residents of Second Life could be interested by such deals. Thank you
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Je ne suis pas d'accord sur les performances de SL avec SL Go. Pour l'avoir essayé sur une Kobo Arc 7, elles valent bien celles d'un ordinateur de bureau. J'ai les préférences graphiques sur Élevée, la distance sur 344 mètres, le modèle d'éclairage avancé et les ombres Soleil Lune et Projecteurs et tout est fluide. Concernant le prix, on parle ici de 1$/heure ou 9,95 $ / mois pour une utilisation illimitée. Ce n'est pas exagéré pour le service fourni. En plus, il y a une période d'essai de 7 jours gratuits Il y a effectivement le logiciel Lumya, mais le test que j'ai fait n'a pas été concluant avec la distance sur moins de 64 mètres et les effets au minimum. Mais tout dépend ici de la puissance de la tablette sur laquelle il est installé, alors que dans le cas de SlGo ce sont les serveurs de Onlive qui font le plus gros du travail, d'où la raison du paiement.
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Thank you. Drakensburh Mountains is very nice. I haven't seen a lot of Amazon River, since they ask to take control of my avatar which I don't want when using my hippo avatar, since I'm afraid it's going to break it.
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Mesh Generator vs Mesh Studio - inworld mesh creation tool reviews?
Laurent Bechir replied to Pussycat Catnap's topic in Mesh
I can't answer about comparison, but here is another prim to mesh tool : https://marketplace.secondlife.com/p/MeshConvert-convert-prims-build-to-mesh/5968750 -
Hello, I'm looking for an African bush to wander with my hippo avatar (or elephant or girafe, depending of my moud :)). Thank you
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Holding the bouquet animation for a wedding
Laurent Bechir replied to Laurent Bechir's topic in Animation Forum
I'm doing my animation with Daz Studio. I only move the arms in the position to hold a bouquet. I don't touch at anything below the torso, so first and second frames should be the same. The animations has 20 frames. I check Second Life compatibility when exporting from Daz Studio. I upload my animation to Second Life with priority 4. I check "loop". When I make the avatar walk, the arms stay in position, but the legs don't move. Wham am I missing ? -
Hello, I try to make an animation for a bride who would hold a bouquet in her two hands while walking. My problem is that the animation doesn't stand when the avatar walks. The arms go down along the legs. The animation works only when the avatar stays still. I've tried to upload an animation with priority set to 4, then when I try to make my avatar walk, the arms stay in their position, but the legs don't move, which makes a strange effect. Is it possible to make such an animation, and if yes, how, please ? Thank you
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Hello, I'm looking for an animation to hold a bouquet for a bride. I'd would like the animation to work even when the avatar walks, which means, I guess, the highest priority for it. Thank you
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Hello, I'm looking for some video tuto to learn rigging clothes with Maya 2015. I've seen some video tutorials at Digital Tutors concerning Rigging with Maya 2015, so I'd like to know if some of you know it and their opinion. Is it a good one, or are they better way to learn rigging for Second Life ? I already have some basic knowledge of the software. Thak you
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Marvelous Designer Zremesher turning tris to quads agony
Laurent Bechir replied to VulpesVulpes666's topic in Mesh
It doesn't answer directly to your question, but Marvelous Designer is going in closed beta for a new version which will support quads -
Hello, I've just seen this feature request today, but I haven't seen anywhere that Linden Lab has bought Pandromeda. If it is the case, what does it means ? Would we get new kind of terrain system ? What would it change ? Wouldn't it be difficult to install it with all the builds already ? https://jira.secondlife.com/browse/BUG-5387
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Is Joystick mapper useful to set up Logitech Attack3 for Second Life ?
Laurent Bechir posted a question in Controls
Hello, I have a Logitech Attack3 joystick and I'd like to use it in Second Life. I've tried to change the preferences, but I don't understand how it works. I've found this software : Joystick Mapper : http://joystickmapper.com Do you think it will be easier to set up my joystick with this software than using the built-in Second Life configuration ? Thank you