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Moire Georgette

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Everything posted by Moire Georgette

  1. Visit Georgette Beach, our new, beautiful beach community. We have a sandy beach, a free boat for residents, a waterfall, a jacuzzi and a deck, full of poses and animations. All of our cottages have an allowance of 100 prims and are texture change, so you can personalize your house! More prims also available on request. Skyboxes allowed. Come and see! It can be your next home, or your new vacation retreat. http://maps.secondlife.com/secondlife/Falcata/46/121/26
  2. Quiet, mostly residential sim, no ban lines nearby. 16x32, flat and grass terrain. It's at a one sim distance from the sea, you even get a view. Priced to sell fast, the reason is that we now need moderate or adult land. The house is not included because it's no transfer, but it's just 50l on the marketplace - search for Maya's beach house. It comes furnished and is a perfect fit for the parcel. Location: http://maps.secondlife.com/secondlife/Toroge/197/90/68
  3. Thanks a lot for the reply, guys! Actually, it's a relief to hear that it indeed is hard to learn blender. I was feeling quite stupid, hahaha. I am thinking about doing a real life course, there are some in my area. I really enjoy learning new things, especially when they might be useful. Also, it is good to hear that the majority of designers do buy ready made templates. I thought that would be cheating . So, the plan now is starting with just texturing, and eventually maybe moving to original mesh work. I still want to do that, because it will give me much more freedom to create. Let's see how it goes Thank you again!
  4. Hi! I'm a really old user, stopped playing I think in 2009 or so. I used to be a fashion designer (good old times when everything was made out of prims and textures haha), and now I'm really excited about the possibilities of mesh clothing. But there are so many new things to learn, I hope I don't sound like your mom trying to figure out second life :). Also, I hope this is the right forum, the fashion forum only has ISO posts, it seems... 1) It looks like everything and the kitchen sink is made out of mesh these days. Are Robin Sojourner old templates still useful? Also, were there any changes on the texture resolution for skins and textured clothing? I mean, all my skins and old clothing look a bit blurry. I don't know if it looks so because I am comparing myself to the new avatars with super fancy mesh heads... I've got a newer skin and it looks a tad better than my old ones (and I used to wear good, expensive stuff back in the days). 2) Speaking of that, I am saving up to a mesh head and a body. It looks like a necessity if I am going to design stuff for them, right? (Don't say it isn't, I am trying to justify the expense to myself, I really want those ;)) 3) I've downloaded blender and I am trying to learn it by myself. I am used to 2d designing, 3d is a completely different animal, wow. 3.1) Is avastar any good for people with no experience in 3d designing? I am willing to invest, I just don't want to buy something and give it up after one week because it's oh so hard. 3.2) I thought about buying mesh templates to texturize, but it seems very limiting :/. Also, I have no control about poly count, complexity etc (I have no clue on what I am talking about but these issues seem important :P). Can anyone recommend a good store that sells quality stuff? I don't know if I'll ever use them, but I can at least practice texturing with mesh. Well, I think that's it. All the help will be appreciated :)
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