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Annie Melson

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About Annie Melson

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  1. I want to jump in and include my voice along with many other creators have voiced their concerns here, primarily with the group losses for basic memberships along with raising costs for premium accounts. This move will definitely impact not only basic users, but creators and business owners as well, which will greatly impact the overall SL economy. I'll gladly relinquish my group allotments as a premium member to keep the basic members groups intact. Groups are a HUGELY necessary marketing tool for businesses. My heart hurts for those with small businesses trying to reach out and secure group
  2. I agree with Narcisse on the improvement to the feedback/reviews system. Creators should have a chance to help the customer before negative feedback is placed. This would be incredible. And what Blueberryxx says about a store manager option is huge! This would be a game changer.
  3. I would love to see the things Charlotte and others have mentioned implemented to Marketplace. Here are a few other ideas I would like to throw in there: 1.) Easily change the pricing and descriptions from the main listings page without having to open up the whole listing. 2.) Not sure if this could be done, but have the ability to click to include a universal Sales Sticker or bubble or something that could be added to a listing if merchants decide to have a sale.
  4. I believe you are right - that it is something on my end. I just wish I knew what it was causing it. I've done clean uninstalls and reinstalling, I've installed 2 other viewers, I'd tried different ways to upload. Nothing changes it. The only thing I can pinpoint is that it is only something occurring with transparencies. The one thing I haven't tried was uninstalling and reinstalling Photoshop. I will give that a try. Thank you so much for all your help! You've been wonderful.
  5. What you are saying is exactly what I am trying to show as the problem. You are pointing out the problem I'm trying so hard to explain. There is a problem in how my textures are being saved and/or uploaded because my mesh and mesh UV creation has not changed and I've never had this problem with textures before with the sizing or texture file. Changing the mesh/UVs isn't the issue here because if it was then my true solid textures where there is no transparency WHEN IT IS SAVED looks crisp and good. It looks exactly like all of my other textures that I have always made in the past. You say that
  6. Sigh. I'm sorry I am not explaining this better. Let me try to explain again.... No, that gyazo isn't crisp. That was supposed to be transparent. It was saved as transparent TGA, but transparent TGAs aren't working for me, so it looks like it is solid. In actuality it isn't solid and is supposed to be transparent. So you are right, that is not crisp. But it is crisper than the PNG file. But that isn't my solid texture. My solid texture (the texture that has zero transparency, and was saved without transparency, in it) has crisper details.
  7. Then how come my solid textures have crisp results? This is only happening with transparent textures. Also, why is this happening now, when in the past I've never had a problem and everything I am doing is exactly the same?
  8. Okay, then how do I get the TGA textures to work, because there isn't the level of blur with those.
  9. Here is the texture uploaded as PNG and 1024x1024. I can alpha mask and alpha blend it. Notice how blurry the stitching in the waistband is compared to the TGA shown in the above post. https://gyazo.com/f7fa5acca41c84f2623276fc6907bb53
  10. I did exactly this and uploaded the 1024x1024 TGA. No transparency and I don't even get the option to alpha blend or mask. https://gyazo.com/209b8024c5a7a5ebb56ce25433a2ab72
  11. Here is a gyazo putting a 128 pixel size of this texture on my mesh. Something very strange is going on. https://gyazo.com/3e95ffac8cc5490aac43b1c34605138b This would make a person think it's the mesh itself, but I can use a texture without transparency and the texture is crystal clear. Ugh!
  12. I thought so. I can't upload a transparent TGA. No matter what I do in photoshop to make it keep it's transparency, it still comes in solid and will not have transparent areas. (Using layers masks and saving as 34 too.) Apparently there is something setting wise in SL that isn't allowing me to upload transparent TGA. And I'm thinking it's the same for PNG with this blurriness. I will give this a try. Thank you!
  13. Arton, is that TGA or PNG? I also don't have the option to remove lossless. It's automatically putting the lossless in.
  14. Unfortunately I don't think I am getting my problem across very well. Everything you are saying, I already know and have tried. I can upload anything of the same size and same file (TGA, PNG, etc) as a solid texture and have no problems. If I turn off the transparency and upload the texture, it is clear. It is in the act of uploading a transparent texture that it is going wrong. I have uploaded more transparent textures that have been created in the same way I have always done previously and each upload is different. I will actually get further degradation, and each one is a different degradat
  15. I am not wanting to use a 512x512 for that exact reason. I just can't upload a 1024x1024 texture in this forum. It won't let me. I only posted the 512x512 because that's all it would allow me to attach. But remember, I have uploaded 1024x1024 textures exactly like this into Second Life without a problem in the past. Even just 3 weeks ago. Transparent textures are not a new thing for me, and they have been very clear and crisp in appearance. Something wrong is happening with my transparent textures right now that I can't find.
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