Jump to content

Martie Heron

Resident
  • Posts

    6
  • Joined

  • Last visited

Reputation

0 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Thank you, Nacy, my models render quite nicely now. Wonder if LL will default the viewer in a later version to the higher LOD? Anyway, thank you, and thanks to Drongle again for his cogent explaination. Blue skies....Martie
  2. wow, very informational exposition, from which I gained some insight, although I have not the background for full understanding. I think at this point I have done the steps necessary to turn the model into one mesh, and it my be that my problem is due to my viewer being set improperly, although I have explored various viewer options in trying to solve the problem. There may be an LOD setting I am missing in the new viewer. It would seem that the default setting should appropriatly upload common meshes. Have fun... Martie
  3. Hi, before your post, I worried about the viewer and played with the settings...but where is the "render volume load thingy" ? I am looking....
  4. Nacy, Thank you for the help, but unfortunately, I installed the plugin, exported it as a .obj file, uploaded it to blender, removed doubles, then recalculated normals, changed triangles to quads, exported it as a collada file, uploaded it to SL, used the auto generate function, and had the same outcome...very short draw distance...in the range of 3 meters before the object broke down. If you have any quick suggestions without using much of your valuable time, let me know. Otherwise I will keep toying with it and checking the forums. No hurries, no worries here with SL, just fun. Martie
  5. Thanks, Nacy, I'll give that a try. I am at least encouraged that it is possible. Not sure if I grasp blender well enough to do as you suggest, but I will try. Thank you very much.
  6. I cannot get Sketchup 8 to play well with SL. No matter what I try, even post processing with blender, and utilizing the triangulateFaces plugin for sketchup, the distance at which the object breaks down is unacceptably short. A simple chair breaks down in just a couple of meters distance. SL and Sketchup are two prominent players and it would benefit everyone if they played well with each other.
×
×
  • Create New...