Chic, thank you! With so many changes, I just didn't know where I'd fit into Second Life any more as a creator. I do take texture creation seriously. I used to use Photoshop and do things from scratch as well as use photography and edit. Right now I use Photoshop CC for that as well as take pictures with my Nikon D5200. I just thought that given the fact that it was mesh that I'd need something like a 3D painter. I wasn't sure if that only mattered if I was creating 3D from scratch. Is Photoshop still acceptable for creating a texture for mesh via UV map? These are the types of things of which I am unsure. I am happy to give anyone in world my older textures just so more experienced people can gauge where I might fit in. If there is anyone willing to check out my older work and give opinions, please message me in world and I'll give you the textures to have a look. They are older but it's good work.
Can a person resell a mesh that he or she has textured and would PS simply work or would I need a 3D painter?
Lots of questions I know. Thank you everyone for all of your helpful suggestions and advice but also for your patience!