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Miraculous Rae

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  1. So just tonight I was playing with textures on some basic SL primitives to see how it would play on a mesh I am building. I only had two new prims out and 93 remaining free on my parcel. Suddenly one prim vanishes and then I am told that my parcel is full. I check and see that I have plenty of prims left. I got to my lost and found and try to place down the new object that is in that folder. I try to set it down. It said my parcel is full. I went and deleted a few more things on my parcel and tried to set it down again. it was 48 prims for a single sphere sl prim! Woah!. Crazy. Well if you think that is crazy, I tried doing it again, new prims and such, suddenly Poof, gone, parcel full. So I go to a sand box. I set down these spheres. They have been dimpled, hallowed and textured. These are just single Second Life primitives made to look like contact lenses sort of. Not linked to any thing. Look at the land impacts. https://gyazo.com/2c6556e9657c38bf3ecdfa1e1e6c50f3 487 Land Impact 1 prim https://gyazo.com/837585f4ad171b88ca211bd60907c790 1899 Land impact 1 prim. Crazy. Whats up? Any one else having these issues?
  2. I have done a lot of reading and seen a great deal of samples already being done with the addition of mesh enhanced avatars. I do have questions to see where the limits are with this feature. I seen that one creator had implimented facial expressions but I believe it was done with scripts as I seen a drop down menu being used. http://www.youtube.com/watch?v=9f38uAjLx6I Is there any way to have the expressions of the original avatar speak to the new mesh avatars for facial and hand expressions?Or will the old method of huds speaking to animated prims still be needed for such avatars as animals or anthromorphic creatures to give them life? I would also like to know if Avatar stretch/joint displacement will still be a possibility and if it had not been distroyed out right will it be easier to do in programs such a blender during the rigging process. Any thoughts or knowledge are greatly appriciated. Mirac
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