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Aasha Kohime

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About Aasha Kohime

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  1. I've been trying to get a reliable answer on this myself. Not even SL's staff have given me a common answer. When I ask whether children are allowed outside of G sims the response seems to depend on the personal feelings of who answers (combined with personal anecdotes) rather than the actual stance from LL. I've personally witnessed a Linden walking around in a crowded dance club that had at least one child avatar on the dance floor I've seen heaps of combat-system and role-play sims in my time that included at least some amount of children as characters without trouble. But if I
  2. Sassy Romano wrote: What I do find comical though is that LL have stated that they NEED to know the location of these items and can't work on UUID. If haha... IF that's the case, how come they have twice now, run jobs that wipe legally purchased animations from MY (and plenty of others) INVENTORY?! They'd not have had that location reported duh! They're so full of it at times, it's sickening. Anyway, my advice would be to forget trying to pursue this one, make a better animation and do as suggested, have a sim side animation engine for demo purposes that remains within your ownership.
  3. They ripped me off. That's the terminology I'm going for. And I'm sure that's what the term usually used for ripping originates from. I'm not wrong in using it. Don't confuse "easy" with "not nefarious means" - though I wouldn't actually use the word nefarious so much as just greedy myself. But just because they didn't break out a 3rd party program to snag things didn't mean they didn't steal it. They conciously realized a way to take something without paying and did so. That's the base definition of stealing.
  4. They were told the items only work in my sim. Early on a few even asked if they could get free demos that worked in other sims believe it or not. They didn't break SL's terms of service when they took the animation. That much I do agree. But I'm fairly sure they did break my own interlectual property copyright of the item through the service of SL. The item was designed to only work in one sim - which was hard to not realize as the demo sword the animations were in at the time would announce it only worked in my sim whenever changing region or being attached in another region. They sought a
  5. This here is the response I got from Linden Labs to my DMCA. I just want to show how they are with dealing with it. From: IP Team < ipteam@lindenlab.com> Date: Wed, Jan 21, 2015 at 12:26 PM Subject: Re: Your Notification of Copyright Infringement Linden Lab has received your notification of copyright infringement under the Digital Millennium Copyright Act (“DMCA”), 17 U.S.C. § 512. After having reviewed your notification we were unable to act on it because you did not provide all of the information necessary to process your complaint or you did not provide accurate information
  6. My friend doesn't know how to script in releaseing permissions so that the thing stops animating if you're not the one to be animated. Otherwise it seems to be going smoothly again.
  7. At this point I'm considering pulling one of you to the side and having you put the server object together for me if you're willing. My partner working on it is pretty busy with life and ever since the demo has gone down the activity around the game has dropped.
  8. I didn't make the base game. I made a custom weapon for it. This way everyone has their own weapon and fighting style. The weapons hold the animation and sound information though.
  9. You're going off on a tangent that isn't relevant out of your own "I want more" mentality. It's basically a "Stop being greedy, because I want to be greedy" argument. If you don't want to buy something than don't. If you do want to buy somethign than do. If people actually try selling animations as scripts they most likely won't sell unless they're part of something impressive enough to make it - like a combat system. That's a no brainer. When those people that try to sell them as just scripted animations and find no sales going on they'll realize it too. Also don't just relate every merchant
  10. You act like this isn't the case for textures and sound. Just because animations would be activatable via UUID doesn't mean everyone would sell them only as script parts. Honestly when selling animations I'd give the actual animation itself. I just want the option of security other things get when it comes to things like this. If someone makes a texture they can apply it to things and it's rather safe. It won't get reused for something else unless the creator allowed it by adding the texture in the contents. If someone makes a sound it's rather safe too. A script can activate it with the UUI
  11. Hm. You learn something new everyday. I guess it wasn't originally UUID capable after all. That was where a fair part of my frustration with the subject spawned from; designing the game to use it then just restricting things lazily at the expense of other factors rather than securing them. Now it strikes me more the case of them trying to give it a chance but people abuse the chance. I still believe it's possible to fix though.
  12. No, you are not a "victim" here. You want to do something that SL was not designed to do. Because you can't does not make you a "victim." I actually meant the theft part. But SL was designed to use UUIDs. The restriction for animations was added later.
  13. Been working on other methods. Including one that was based on Temp attach and another like you said with the server object giving permissions. TempAttach doesn't work perfectly. They can get the contents out of it with a normal viewer. The server object is still in the middle of testing/scripting. Days into this single little part and so many things that should work that don't we can't help but just say this is convoluted as heck. Not only would it be easier with UUIDs but we can't help but feel the anti-theft restriction makes it easier to steal. -and yes yes I know you're going to say i
  14. Long story short people ripped animations out of a free sword demo that was scripted to only work in my home sim. As you can assume happened the animations were ripped out by an unknown number and used in other sims.
  15. I get my idea isn't perfect. But the bottem line is it's their (LL) job to figure out the how. What they have set now is not working. What they have right now pretty much gives the animation itself away if people get animated at all. Stop sitting here and acting like because I don't have the magic solution it can't be done. I am the victim here - as are others in my position. LL is the one that should provide the magical solution. So aim all your "how" questions towards them. It's their job.
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