I have done other programming but am a novice scripter in SL. However it would seem to me that either SL or some creative person could run the UUID of any item and see how many other cases of the UUID exist and report it back to the user. I have occasionally found that a texture with one name actually thinks it is a texture of a different name because it was copied and renamed, (but still has the old UUID) so an unknown number of that sort of thing exists.
If that became a standard thing in SL the total volume of folks inventory would drop significantly.
[GUIDE] Spring-Clean Your Inventory for a Happier Second Life!
in Tips and Tricks
A group blog by Secondlife in General
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I have done other programming but am a novice scripter in SL. However it would seem to me that either SL or some creative person could run the UUID of any item and see how many other cases of the UUID exist and report it back to the user. I have occasionally found that a texture with one name actually thinks it is a texture of a different name because it was copied and renamed, (but still has the old UUID) so an unknown number of that sort of thing exists.
If that became a standard thing in SL the total volume of folks inventory would drop significantly.