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Mayze Draconia

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  1. Found someone to do it, no longer need anyone for this.
  2. I am looking to price out and possibly hire a scripter for custom work. Script Overview: Trigger a random sound via chat command from a selection of sounds that reside in the object or UUID's. example: type /56 test a random sound is then played, from a list of UUID's or actual sound clips inside the object, whichever is more efficient. - Each sound has a specified rarity of playing, and also give a chance that it will play no sound at all - If a sound is or isn't played, text will be sent to local chat via llSay - Script must play nicely with the sound loop/on/off switch i have already "coded" myself, or that can be redone as well, but it is a simple script, will send that code to you to check. Please contact me in world @ Mayze Draconia to discuss pricing and greater detail.
  3. I am mostly clueless when it comes to scripting. I was wondering if it's possible to trigger a random sound via chat command from a selection of sounds that reside in the object or UUID's. Is it possible to give each sound a rarity of playing, and also give a chance that it will play no sound at all? How difficult would this be to figure out? It sounds a bit advanced, but I am not well versed in scripting at all.
  4. Currently available for work. Portfolio: https://www.meshworksprefabs.com/portfolio/ More info can be found on the Mesh Works website, including terms, and pricing. Please IM me directly in world for a quote. If I am not online, please send an IM rather than notecard, as IMs go directly to my email. Mayze Draconia
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