Jump to content

Luna Barak

Resident
  • Posts

    57
  • Joined

  • Last visited

Reputation

27 Excellent

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. It is months now that I am fighting my lone battle against MP bot that keep flagging my two buildings as moderate beyond any reason. From one I have at first even took off any word even in description and tags trying to understand what was the issue, but apart from the word "warehouse" (wow I am not english mother tongue but I really did not think was a bad word!) nothing else is left. The other one building has not even the word warehouse in it but the words "medieval market" I totally miss the perversion in these two words. Can anyone please give me an help?! Plzzzzzzzzzzzzzzzzz Second Life Marketplace - F&M * Medieval Pavilion - Gazebo Market (tags: pavilion, medieval shelter, gazebo, lodging, shade, arbor, pavilion) Second Life Marketplace - F&M * Medieval Town Building for storing products (tags: medieval building, medieval market)
  2. Hello, I am trying to upload a sound I just edited in Audacity, when trying to upload in SL I get: "File does not appear to be a supported sample rate (must be 44.1k). I think to have set the file correctly in Audacity as the image shows, and I do export in WAV format, anyone have a clue what I am doing wrong? Thanks for any help
  3. What is the meaning of opening one hundreds posts with the same title if this one have been not replied with a solution? Isn't it more handy to find replies under one post than going chasing in a billions?
  4. Even if the question is the same?
  5. It would be cool if it was for vertices but its not... would be even cool if it was for materials... but its not... Actually none knows 😢
  6. http://maps.secondlife.com/secondlife/Dandelion/201/45/24 We are offering 2 quarters or 1 half sim rent in our beloved ♥ Dandelion ♥ Land Theme: Medieval / Fantasy. Land Usage: Quality commercial business. // Private Living Maturity Rating : MODERATE
  7. Hello, I am very new in making animations with Blender so I am probably making a dumb question but I have a little issue. I have a drinking animation where only the left arm and hand are involved, in Blender everything else is correct but when I import in SL the body have light unwanted movements, in this case the other arm lightly move down. Checked the Blender closely I found no issue, no keyframes that show a change in the arm that infact should stay firm. I remind with Qavimator I was avoiding unwanted movements by setting a value different from 0 for each bone but in Blender I dont find a way for that and I am not even sure it is the same issue. Anyone has any clue about this?
  8. oh! thanks going to try straight away. TY
  9. Hello I wonder if any of you have any clue why a physics I applied to an arch, works in Aditi and not in main grid. The shape is made by planes. Before you ask: - I changed it in "prim" - Checked the Physics shape in the Developer menu and the hole is there When I tried in Aditi I was able to go through. Thanks for any help
  10. Is it possible to customize a Region Day Cicle that is different from the 15 options given inside the Region/Estate > Day cycle ? If so how I can make them appear under the drop down menu of the Day Cicle list? Thanks for any help
  11. ok I have contacted the very very gentle Firestorm English Support inworld and I have been replied instantly (how much I love Firestorm's ?) The reply is this: [yourwebaddress Word] so for example you have to type in your profile: [http://www.firestormviewer.org Firestorm] and you will get the world Firestorm with a working hyperlink in it
  12. ok I have contacted the very very gentle Firestorm English Support inworld and I have been replied instantly (how much I love Firestorm's ?) The reply is this: [yourwebaddress Word] so for example you have to type in your profile: [http://www.firestormviewer.org Firestorm] and you will get the world Firestorm with a working hyperlink in it
×
×
  • Create New...