EmpressLuna Starchild
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Official 2023 Second Life Halloween Video Contest!
EmpressLuna Starchild replied to Linden Lab's topic in Contests
Join Us in www.secondlife.com For are Ghost hunt! all October long! http://maps.secondlife.com/secondlife/Lunas empire events/178/26/12 -
EmpressLuna Starchild started following Will Secondlife be able to provide what we need ? and Region relocation
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The cost to move a Region is 150$ the cost to make a new region is 120$ this dose not add up as there is 10X more effort in making a new region then moving a region. the cost of moving a region needs to be reduced so people would be more willing to move there region if the cost was more reasonable LL would make more sales.
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I fear for SL
EmpressLuna Starchild replied to EmpressLuna Starchild's topic in General Second Life Tech Discussion
Without SL I would not know what to do with my life -
Secondlife has been a very important part of my life since 2007 it is the most amazing place to spend my time but I fear for are future one thing I have seen as time goes on is less and less big improvements and eventually it will just stop... to bring SL to where it needs to be is to upgrade the engine to something cutting edge! But the cost how do you spend that much to fix a game this old ? Is are days numbered?
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I don't think you understand the point of the video it as not a game or something you have to like it was showing off the fact that engine 5 can handle billions of triangles... you put 1 billion tringles in a world in SL I think SL would poop its self and probably crash so don't try I don't even think the uploader could handle this it has enough problems with 100K triangles more or less this engine would make SL lag free and no limitations to creators! SL its self would be the same old SL just with out the problems
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I dont think you understand the pint of the video it as not a game or something you have to like it was showing off the fact that engine 5 can handle billions of triangles... you put 1 billion tringles in a world in SL I think SL would poop its self and probably crash so don't try I don't even think the uploader could handle this it has enough problems with 100K triangles
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not true the unreal engine should put less stress on older PC's seeing a PS 5 can run this engine it would not take much to get a potato to run it also like anything it would be a slow transition Unreal Engine 5 System Requirements: Minimum Recommended Hardware: Operating system: Windows 10 64-bit Processor: Quad-core Intel or AMD, 2.5 GHz or faster RAM: 8 GB Video Card/DirectX Version: DirectX 11 or DirectX 12 compatible graphics card
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what he means is that Engine 5 is the prefect engine to fix all the problems SL currently has you could go stupid on mesh creation and texture creation and engine 5 would not even blink! If SL was on engine 5 I could upload an item with over 10,000,000 triangles and it would probably register as 1 land impact LOL but the # one thing engine 5 will do for us is better lighting you could make avatars that look real like your standing in the real world... More or less with engine 5 we could have so much more on are sims Land impact would be a thing of the past because with unreal engin5 there is more or less no limitations to the artists or creators Un real engine 5 would also draw in allot more people to SL including game creators, amature movie creators, and businesses to better understand what it can do watch this YouTube link Now when it comes to VR Just because a game takes on VR dose not mean you need VR to play and if SL did incorporate VR it would be as a supported device (Optional)