Incoherendt.Randt wrote:
If you have the camera follow distance slider about half way now then you did not really fix it, your view will have exciting new distortions in it.
Follow distance slider in preferences changes a debug setting called CameraOffsetScale. All the way to the left in the preferences is 0.5 and zoomed in closer to the avatar. The default is about 1/5 of the way in from the left, at 1.0 in debug. All the way to the right is 3.0 in debug, it pulls the camera very far from the avatar.
If the follow distance slider is half way like you said you out it, then CameraOffsetScale is about 1.75 and if that looks normal then you still have Ctrl-0 turned on and did not fix the problen you said you had.
To correctly fix the problem:
Press Ctrl-9 to get back to the default zoom level. That is really field of view but SL calls it zoom.
Put the follow distance slider back on its normal position. If you are not sure about the original spot then go into Debug Settings from the Advanced menu, type CameraOffsetScale in the menu, drag the Debug Settings window up enough that you can see the Reset To Default button and press that, or you can type 1.0 in that box.
I did the Ctrl-9. I did the esc key several times. It did...nothing. I am now zoomed out and can see my av, and that is what I wanted to do. I will play with the debug settings when my coffee kicks in and I log in. And I said I wanted to get my view back. It's not perfect I know but it was a quick fix, my av is recovering from bruises banging into walls lol. I said I wanted to "see"..and now I can.
~Morri~