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Maxwell Rodgers

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  1. At least on SL, the best place to look would be Furry Fasion for AVs and Spare Parts for Avatar Mods.
  2. I consider myself an old school veteran on SL. Lemme tell you a little about Linden Labs, they are only in this for the money, don't let anything fool you. I had premium once, I told LL I was going to be late on a payment, I told them directly, but low and behold they delete my account. I owed them 10$, that's it, but they deleted at least $1,000 worth of content. And half was on uploads. So they kill my account over 10 measly dollars? When I already payed them 500$ in uploads. It makes me sick.
  3. Ive been on SL for over 7 years now, so im no noob or gulible by an means. So why are these TNT beds so expensive? Is it because their V2s were givin out by the orignal creator? and now they are trying to make up revinue? >.> If they are worth it, then i would be happy to drop $48.00 USD on them.... >.> imma let that sink in alittle....
  4. Well, ive been on since 2006, and ive been around to too many sims to count, but imma get down to brass tacks: Second Life WILL NOT die. Lemme explain why, Do you know how many people upload mesh, sounds, textures a day? That alone funds LL just fine, so it will not die from lack of funding. HOWEVER, SL's game engine itself is, well "wrong", just not right. Need proof? Play Crysis 3 or any other game from 2010 on, then try SL, notice that SL has "okay" graphix compared to the other game? but is somehow SLOWER... Like I said, just not right. So, in belive, in time when mesh starts to take over, and become more used, SL will quicken up and look better. But heres the twist, The so called "Prims" we all use, and even the normal SL Avatar are...ready for this? are....mesh. I know, I know, you dont belive me, well trust me, they are. So the problem is in the Prims and VERY poor rendering style, but personally I only use mesh now, plus, I make my own. I dont mean to rant, but this should be public knowledge.
  5. From http://allthingsd.com/20130705/fifteen-questions-for-linden-lab-ceo-rod-humble-about-second-lifes-tween-years/ And you have a working version of Second Life on the Rift? Yes. We have it up and running, and right now we’re working on usability. You need to integrate it with the Rift so you can look around and touch things. I think it’s late summer when it’ll be public. I’ve ridden on a train within Second Life with the Oculus Rift on, and it’s very cool. This is where.
  6. Why cant SL get in tune with the changing times, CRYengine 3 is now open, so why cant LL get thier heads out of thier...you know...and use it. Can anyone help me on this?
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