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Flutterbye Fellini

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  1. Someone told me to turn on Antialiasing in Prefs > Graphics > Hardware settings, and when I did, and I subsequently tried to edit something mesh, I crashed instantly? So I disabled it again. Just an idea
  2. the message is usually ' textures discarded due to insufficient memory' the bane of my SL existence. I would love to know how to fix it.
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