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Elettra Gausman

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  1. Ah, I've to update it. Thank you. It's not the first time I continue to use an old version... LOL
  2. I made some clothes in Marvelous Designer and I've problem when I rig them in Avastar. I adjust the pose then I do a weight copy from the Avastar weights to my jacket and then I make "Bake T Pose" (Not T-Pose Rigging). After that my jacket doesn't fit well (as before) because my the garment changes a little bit. How can I do to avoid that? Thanks in advance.
  3. I make some custom work sometimes (skins and gowns mostly) for Orage Creations. The custom can choose having an unique dress (one of kind) or having it as exclusive for a period. The price is different obviously. Be Yourself Be Natural Be Unique http://orage-creations.blogspot.it/
  4. I'm using MD to make some dresses. When I import them in SL I don't see the back of those (inside is transparent usually so no problem). I see them good in Blender or in 3ds Max. Anyone did solve this problem? I'm looking for a trick to avoid the transparent part. I've yet tried to duplicate, flip normal, join then rigg... I see only an inverse mesh in the back. Too many polygons perhaps? Thanks in advance.
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