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Morwen Blaisdale

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Posts posted by Morwen Blaisdale

  1. Second Life works. On its own weird level as a side nook. This 'Meta' thing looks extremely pie in the sky and, by its very declared premise, will require computer gear well out of the reach of any but the haut bourgois. This is not a question of early adopters paying more. The hype about 'climate change' but a big chunk of our power grid is being taken up mining cryptos-another boondoggle. So how much rare earths will need to be strip mined by toiling slaves in Africa to make all the high speed graphics equipment  to allow some dingbat to shop virtually (because ultimately it's meant as a tool of both surveillance and commerce) in a kangaroo avatar?

    It's not practicable.

  2. On 12/8/2018 at 12:32 AM, Profaitchikenz Haiku said:

    Re Adult content issues: DeviantArt has recently stepped up the removal of illustrations that breach it's guidelines, and Tumblr has announced that it is going to remove all porn, so perhaps there's a general wind blowing on from the Puritan Isles which will affect SL.

    (/me switches back to the main line)

    As for Steamers rubbishing SL, I'm not so sure, perhaps many will, but maybe others will see the creative side as something fresh and come across for a look around? I've also noticed that notoriety is sometimes as effective as glowing praise when it comes to drawing people in.

    The general puritanial drift of Western Culture is palpable. The lefties see anything sex-positive as offensive to/exploitive of gender and sexual minorities. Rightists see open display of sexuality as sin. Period.

    • Haha 2
  3. 16 hours ago, Penny Patton said:

    Before mesh bodies were a thing you could walk into any store and buy any clothes off the rack and, with a little manual adjustment you could have made it fit. The problem with mesh bodies is that there are no standards. So, now if you want to shop for clothes, you're typically limited to only those clothes made specifically for the body you're using.

    Add to that, most mesh bodies are no-mod, severely limiting the amount you can personalize your own avatar if you're using one of them. (And yes, I know you can do some personalizing with appliers and HUD options, but that only ever scratches the surface of what someone with modding skills can do with a modifiable body.)

    For these reasons I think the classic avatar will remain around for the foreseeable future despite the benefits of mesh.

    I am hoping that mesh ultimately is as (or more) modifiable as the original avatars back when I joined up.

     

  4. With something like SL, ease of use is really a paramount concern. Some people live in virtual space and seem to have endless hours to futz around with their avatars, but I generally have enough time to go clubbing or do roleplays for a couple hours a couple times a week. So my interest in editing each article of clothing is minimal. I've enjoyed this discussion, as prior to, I had next to no idea of the state of things. I was getting a LOT of peer pressure to 'upgrade' to a style of avatar I wasn't impressed with. I am in this for the aesthetics to a large degree and if that means that I have to wait, or eventually just opt out rather than walk around looking like I don't want to look then that's what I'll have to do. At least many of your posts have given me 'ammunition' for discussions with friends enamored of all things mesh.

  5. A lot of good points. The expense is definitely an issue for the average user. The other big issue with mesh avatars alluded to already is the tweaking, torquing and general amount of messing around. It seems as though even if one chooses to just go 100% new and give up one's old inventory of clothes*, you still need to dink around with a lot of appliers and stuff as opposed to the 'pret-a-porter' days where you unpacked the clothing and slapped it on and done. 

     

    *(a lot of us roleplayers are really attached to particular costumes and outfits - I still have a four year old E.D prim outfit that looks better than almost any mesh costume I've seen out there)

  6. Very true, but I was referring to the skins. I overlay just about any skin from the higher end makers and its invariably a mismatch redolent of those 'hand painted' made in Hong Kong 1970s plastic toys with the eyes painted too big. The area of the skin that's lips is bigger than the shape lips I made. Usually significant so.

  7. I've tried a bunch of them. Either they require to you invest in all new clothes or else ditch all your existing outfits and start over, involving a whole lotta dinking around adjusting alpha layers.

    Look, if it takes me as long to get ready to go out in VR space as it does in reality, I'll take reality any day.

    They need to make mesh bodies that are totally compatible with existing mesh clothing or else stop wasting everyone's time. Quite literally. 

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